Struct Features
pub struct Features { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Features
impl EngineEnum for Features
§impl FromGodot for Features
impl FromGodot for Features
§fn try_from_godot(
via: <Features as GodotConvert>::Via,
) -> Result<Features, ConvertError>
fn try_from_godot( via: <Features as GodotConvert>::Via, ) -> Result<Features, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for Features
impl Eq for Features
impl StructuralPartialEq for Features
Auto Trait Implementations§
impl Freeze for Features
impl RefUnwindSafe for Features
impl Send for Features
impl Sync for Features
impl Unpin for Features
impl UnwindSafe for Features
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)