Struct ViewportClearMode
pub struct ViewportClearMode { /* private fields */ }
Implementations§
§impl ViewportClearMode
impl ViewportClearMode
pub const ALWAYS: ViewportClearMode = _
pub const ALWAYS: ViewportClearMode = _
Godot enumerator name: VIEWPORT_CLEAR_ALWAYS
pub const NEVER: ViewportClearMode = _
pub const NEVER: ViewportClearMode = _
Godot enumerator name: VIEWPORT_CLEAR_NEVER
pub const ONLY_NEXT_FRAME: ViewportClearMode = _
pub const ONLY_NEXT_FRAME: ViewportClearMode = _
Godot enumerator name: VIEWPORT_CLEAR_ONLY_NEXT_FRAME
Trait Implementations§
§impl Clone for ViewportClearMode
impl Clone for ViewportClearMode
§fn clone(&self) -> ViewportClearMode
fn clone(&self) -> ViewportClearMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ViewportClearMode
impl Debug for ViewportClearMode
§impl EngineEnum for ViewportClearMode
impl EngineEnum for ViewportClearMode
§impl FromGodot for ViewportClearMode
impl FromGodot for ViewportClearMode
§fn try_from_godot(
via: <ViewportClearMode as GodotConvert>::Via,
) -> Result<ViewportClearMode, ConvertError>
fn try_from_godot( via: <ViewportClearMode as GodotConvert>::Via, ) -> Result<ViewportClearMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ViewportClearMode
impl GodotConvert for ViewportClearMode
§impl Hash for ViewportClearMode
impl Hash for ViewportClearMode
§impl PartialEq for ViewportClearMode
impl PartialEq for ViewportClearMode
§impl ToGodot for ViewportClearMode
impl ToGodot for ViewportClearMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <ViewportClearMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <ViewportClearMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ViewportClearMode
impl Eq for ViewportClearMode
impl StructuralPartialEq for ViewportClearMode
Auto Trait Implementations§
impl Freeze for ViewportClearMode
impl RefUnwindSafe for ViewportClearMode
impl Send for ViewportClearMode
impl Sync for ViewportClearMode
impl Unpin for ViewportClearMode
impl UnwindSafe for ViewportClearMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)