Struct ThreadLoadStatus
pub struct ThreadLoadStatus { /* private fields */ }
Implementations§
§impl ThreadLoadStatus
impl ThreadLoadStatus
pub const INVALID_RESOURCE: ThreadLoadStatus = _
pub const INVALID_RESOURCE: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_INVALID_RESOURCE
pub const IN_PROGRESS: ThreadLoadStatus = _
pub const IN_PROGRESS: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_IN_PROGRESS
pub const FAILED: ThreadLoadStatus = _
pub const FAILED: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_FAILED
pub const LOADED: ThreadLoadStatus = _
pub const LOADED: ThreadLoadStatus = _
Godot enumerator name: THREAD_LOAD_LOADED
Trait Implementations§
§impl Clone for ThreadLoadStatus
impl Clone for ThreadLoadStatus
§fn clone(&self) -> ThreadLoadStatus
fn clone(&self) -> ThreadLoadStatus
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ThreadLoadStatus
impl Debug for ThreadLoadStatus
§impl EngineEnum for ThreadLoadStatus
impl EngineEnum for ThreadLoadStatus
§impl FromGodot for ThreadLoadStatus
impl FromGodot for ThreadLoadStatus
§fn try_from_godot(
via: <ThreadLoadStatus as GodotConvert>::Via,
) -> Result<ThreadLoadStatus, ConvertError>
fn try_from_godot( via: <ThreadLoadStatus as GodotConvert>::Via, ) -> Result<ThreadLoadStatus, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ThreadLoadStatus
impl GodotConvert for ThreadLoadStatus
§impl Hash for ThreadLoadStatus
impl Hash for ThreadLoadStatus
§impl PartialEq for ThreadLoadStatus
impl PartialEq for ThreadLoadStatus
§impl ToGodot for ThreadLoadStatus
impl ToGodot for ThreadLoadStatus
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <ThreadLoadStatus as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <ThreadLoadStatus as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ThreadLoadStatus
impl Eq for ThreadLoadStatus
impl StructuralPartialEq for ThreadLoadStatus
Auto Trait Implementations§
impl Freeze for ThreadLoadStatus
impl RefUnwindSafe for ThreadLoadStatus
impl Send for ThreadLoadStatus
impl Sync for ThreadLoadStatus
impl Unpin for ThreadLoadStatus
impl UnwindSafe for ThreadLoadStatus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)