Struct ExSetMultiplayer
pub struct ExSetMultiplayer<'a> { /* private fields */ }
Expand description
Default-param extender for SceneTree::set_multiplayer_ex
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Implementations§
§impl<'a> ExSetMultiplayer<'a>
impl<'a> ExSetMultiplayer<'a>
pub fn root_path(self, value: NodePath) -> ExSetMultiplayer<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExSetMultiplayer<'a>
impl<'a> RefUnwindSafe for ExSetMultiplayer<'a>
impl<'a> !Send for ExSetMultiplayer<'a>
impl<'a> !Sync for ExSetMultiplayer<'a>
impl<'a> Unpin for ExSetMultiplayer<'a>
impl<'a> !UnwindSafe for ExSetMultiplayer<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more