Struct ScrollMode
pub struct ScrollMode { /* private fields */ }
Implementations§
§impl ScrollMode
impl ScrollMode
pub const DISABLED: ScrollMode = _
pub const DISABLED: ScrollMode = _
Godot enumerator name: SCROLL_MODE_DISABLED
pub const AUTO: ScrollMode = _
pub const AUTO: ScrollMode = _
Godot enumerator name: SCROLL_MODE_AUTO
pub const SHOW_ALWAYS: ScrollMode = _
pub const SHOW_ALWAYS: ScrollMode = _
Godot enumerator name: SCROLL_MODE_SHOW_ALWAYS
pub const SHOW_NEVER: ScrollMode = _
pub const SHOW_NEVER: ScrollMode = _
Godot enumerator name: SCROLL_MODE_SHOW_NEVER
Trait Implementations§
§impl Clone for ScrollMode
impl Clone for ScrollMode
§fn clone(&self) -> ScrollMode
fn clone(&self) -> ScrollMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ScrollMode
impl Debug for ScrollMode
§impl EngineEnum for ScrollMode
impl EngineEnum for ScrollMode
§impl FromGodot for ScrollMode
impl FromGodot for ScrollMode
§fn try_from_godot(
via: <ScrollMode as GodotConvert>::Via,
) -> Result<ScrollMode, ConvertError>
fn try_from_godot( via: <ScrollMode as GodotConvert>::Via, ) -> Result<ScrollMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ScrollMode
impl GodotConvert for ScrollMode
§impl Hash for ScrollMode
impl Hash for ScrollMode
§impl PartialEq for ScrollMode
impl PartialEq for ScrollMode
§impl ToGodot for ScrollMode
impl ToGodot for ScrollMode
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <ScrollMode as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <ScrollMode as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ScrollMode
impl Eq for ScrollMode
impl StructuralPartialEq for ScrollMode
Auto Trait Implementations§
impl Freeze for ScrollMode
impl RefUnwindSafe for ScrollMode
impl Send for ScrollMode
impl Sync for ScrollMode
impl Unpin for ScrollMode
impl UnwindSafe for ScrollMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)