Struct TabPosition
pub struct TabPosition { /* private fields */ }
Implementations§
§impl TabPosition
impl TabPosition
pub const TOP: TabPosition = _
pub const TOP: TabPosition = _
Godot enumerator name: POSITION_TOP
pub const BOTTOM: TabPosition = _
pub const BOTTOM: TabPosition = _
Godot enumerator name: POSITION_BOTTOM
pub const MAX: TabPosition = _
pub const MAX: TabPosition = _
Godot enumerator name: POSITION_MAX
Trait Implementations§
§impl Clone for TabPosition
impl Clone for TabPosition
§fn clone(&self) -> TabPosition
fn clone(&self) -> TabPosition
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TabPosition
impl Debug for TabPosition
§impl EngineEnum for TabPosition
impl EngineEnum for TabPosition
§impl FromGodot for TabPosition
impl FromGodot for TabPosition
§fn try_from_godot(
via: <TabPosition as GodotConvert>::Via,
) -> Result<TabPosition, ConvertError>
fn try_from_godot( via: <TabPosition as GodotConvert>::Via, ) -> Result<TabPosition, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TabPosition
impl GodotConvert for TabPosition
§impl Hash for TabPosition
impl Hash for TabPosition
§impl IndexEnum for TabPosition
impl IndexEnum for TabPosition
§impl PartialEq for TabPosition
impl PartialEq for TabPosition
§impl ToGodot for TabPosition
impl ToGodot for TabPosition
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <TabPosition as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <TabPosition as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TabPosition
impl Eq for TabPosition
impl StructuralPartialEq for TabPosition
Auto Trait Implementations§
impl Freeze for TabPosition
impl RefUnwindSafe for TabPosition
impl Send for TabPosition
impl Sync for TabPosition
impl Unpin for TabPosition
impl UnwindSafe for TabPosition
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)