Struct FontAntialiasing
pub struct FontAntialiasing { /* private fields */ }
Implementations§
§impl FontAntialiasing
impl FontAntialiasing
pub const NONE: FontAntialiasing = _
pub const NONE: FontAntialiasing = _
Godot enumerator name: FONT_ANTIALIASING_NONE
pub const GRAY: FontAntialiasing = _
pub const GRAY: FontAntialiasing = _
Godot enumerator name: FONT_ANTIALIASING_GRAY
pub const LCD: FontAntialiasing = _
pub const LCD: FontAntialiasing = _
Godot enumerator name: FONT_ANTIALIASING_LCD
Trait Implementations§
§impl Clone for FontAntialiasing
impl Clone for FontAntialiasing
§fn clone(&self) -> FontAntialiasing
fn clone(&self) -> FontAntialiasing
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FontAntialiasing
impl Debug for FontAntialiasing
§impl EngineEnum for FontAntialiasing
impl EngineEnum for FontAntialiasing
§impl FromGodot for FontAntialiasing
impl FromGodot for FontAntialiasing
§fn try_from_godot(
via: <FontAntialiasing as GodotConvert>::Via,
) -> Result<FontAntialiasing, ConvertError>
fn try_from_godot( via: <FontAntialiasing as GodotConvert>::Via, ) -> Result<FontAntialiasing, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FontAntialiasing
impl GodotConvert for FontAntialiasing
§impl Hash for FontAntialiasing
impl Hash for FontAntialiasing
§impl PartialEq for FontAntialiasing
impl PartialEq for FontAntialiasing
§impl ToGodot for FontAntialiasing
impl ToGodot for FontAntialiasing
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <FontAntialiasing as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <FontAntialiasing as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FontAntialiasing
impl Eq for FontAntialiasing
impl StructuralPartialEq for FontAntialiasing
Auto Trait Implementations§
impl Freeze for FontAntialiasing
impl RefUnwindSafe for FontAntialiasing
impl Send for FontAntialiasing
impl Sync for FontAntialiasing
impl Unpin for FontAntialiasing
impl UnwindSafe for FontAntialiasing
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)