Struct LayeredType
pub struct LayeredType { /* private fields */ }
Implementations§
§impl LayeredType
impl LayeredType
pub const TYPE_2D_ARRAY: LayeredType = _
pub const TYPE_2D_ARRAY: LayeredType = _
Godot enumerator name: LAYERED_TYPE_2D_ARRAY
pub const CUBEMAP: LayeredType = _
pub const CUBEMAP: LayeredType = _
Godot enumerator name: LAYERED_TYPE_CUBEMAP
pub const CUBEMAP_ARRAY: LayeredType = _
pub const CUBEMAP_ARRAY: LayeredType = _
Godot enumerator name: LAYERED_TYPE_CUBEMAP_ARRAY
Trait Implementations§
§impl Clone for LayeredType
impl Clone for LayeredType
§fn clone(&self) -> LayeredType
fn clone(&self) -> LayeredType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for LayeredType
impl Debug for LayeredType
§impl EngineEnum for LayeredType
impl EngineEnum for LayeredType
§impl FromGodot for LayeredType
impl FromGodot for LayeredType
§fn try_from_godot(
via: <LayeredType as GodotConvert>::Via,
) -> Result<LayeredType, ConvertError>
fn try_from_godot( via: <LayeredType as GodotConvert>::Via, ) -> Result<LayeredType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for LayeredType
impl GodotConvert for LayeredType
§impl Hash for LayeredType
impl Hash for LayeredType
§impl PartialEq for LayeredType
impl PartialEq for LayeredType
§impl ToGodot for LayeredType
impl ToGodot for LayeredType
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <LayeredType as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <LayeredType as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for LayeredType
impl Eq for LayeredType
impl StructuralPartialEq for LayeredType
Auto Trait Implementations§
impl Freeze for LayeredType
impl RefUnwindSafe for LayeredType
impl Send for LayeredType
impl Sync for LayeredType
impl Unpin for LayeredType
impl UnwindSafe for LayeredType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)