Struct Msaa
pub struct Msaa { /* private fields */ }
Expand description
Godot enum name: MSAA
.
Implementations§
Trait Implementations§
§impl EngineEnum for Msaa
impl EngineEnum for Msaa
§impl FromGodot for Msaa
impl FromGodot for Msaa
§fn try_from_godot(
via: <Msaa as GodotConvert>::Via,
) -> Result<Msaa, ConvertError>
fn try_from_godot( via: <Msaa as GodotConvert>::Via, ) -> Result<Msaa, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for Msaa
impl Eq for Msaa
impl StructuralPartialEq for Msaa
Auto Trait Implementations§
impl Freeze for Msaa
impl RefUnwindSafe for Msaa
impl Send for Msaa
impl Sync for Msaa
impl Unpin for Msaa
impl UnwindSafe for Msaa
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)