Struct PositionalShadowAtlasQuadrantSubdiv
pub struct PositionalShadowAtlasQuadrantSubdiv { /* private fields */ }
Implementations§
§impl PositionalShadowAtlasQuadrantSubdiv
impl PositionalShadowAtlasQuadrantSubdiv
pub const DISABLED: PositionalShadowAtlasQuadrantSubdiv = _
pub const DISABLED: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED
pub const SUBDIV_1: PositionalShadowAtlasQuadrantSubdiv = _
pub const SUBDIV_1: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_1
pub const SUBDIV_4: PositionalShadowAtlasQuadrantSubdiv = _
pub const SUBDIV_4: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_4
pub const SUBDIV_16: PositionalShadowAtlasQuadrantSubdiv = _
pub const SUBDIV_16: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_16
pub const SUBDIV_64: PositionalShadowAtlasQuadrantSubdiv = _
pub const SUBDIV_64: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_64
pub const SUBDIV_256: PositionalShadowAtlasQuadrantSubdiv = _
pub const SUBDIV_256: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_256
pub const SUBDIV_1024: PositionalShadowAtlasQuadrantSubdiv = _
pub const SUBDIV_1024: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_1024
pub const MAX: PositionalShadowAtlasQuadrantSubdiv = _
pub const MAX: PositionalShadowAtlasQuadrantSubdiv = _
Godot enumerator name: SHADOW_ATLAS_QUADRANT_SUBDIV_MAX
Trait Implementations§
§impl Clone for PositionalShadowAtlasQuadrantSubdiv
impl Clone for PositionalShadowAtlasQuadrantSubdiv
§fn clone(&self) -> PositionalShadowAtlasQuadrantSubdiv
fn clone(&self) -> PositionalShadowAtlasQuadrantSubdiv
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl FromGodot for PositionalShadowAtlasQuadrantSubdiv
impl FromGodot for PositionalShadowAtlasQuadrantSubdiv
§fn try_from_godot(
via: <PositionalShadowAtlasQuadrantSubdiv as GodotConvert>::Via,
) -> Result<PositionalShadowAtlasQuadrantSubdiv, ConvertError>
fn try_from_godot( via: <PositionalShadowAtlasQuadrantSubdiv as GodotConvert>::Via, ) -> Result<PositionalShadowAtlasQuadrantSubdiv, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl Hash for PositionalShadowAtlasQuadrantSubdiv
impl Hash for PositionalShadowAtlasQuadrantSubdiv
§impl PartialEq for PositionalShadowAtlasQuadrantSubdiv
impl PartialEq for PositionalShadowAtlasQuadrantSubdiv
§fn eq(&self, other: &PositionalShadowAtlasQuadrantSubdiv) -> bool
fn eq(&self, other: &PositionalShadowAtlasQuadrantSubdiv) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.§impl ToGodot for PositionalShadowAtlasQuadrantSubdiv
impl ToGodot for PositionalShadowAtlasQuadrantSubdiv
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(
&self,
) -> <PositionalShadowAtlasQuadrantSubdiv as ToGodot>::ToVia<'_>
fn to_godot( &self, ) -> <PositionalShadowAtlasQuadrantSubdiv as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PositionalShadowAtlasQuadrantSubdiv
impl Eq for PositionalShadowAtlasQuadrantSubdiv
impl StructuralPartialEq for PositionalShadowAtlasQuadrantSubdiv
Auto Trait Implementations§
impl Freeze for PositionalShadowAtlasQuadrantSubdiv
impl RefUnwindSafe for PositionalShadowAtlasQuadrantSubdiv
impl Send for PositionalShadowAtlasQuadrantSubdiv
impl Sync for PositionalShadowAtlasQuadrantSubdiv
impl Unpin for PositionalShadowAtlasQuadrantSubdiv
impl UnwindSafe for PositionalShadowAtlasQuadrantSubdiv
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)