Struct RenderInfo
pub struct RenderInfo { /* private fields */ }
Implementations§
§impl RenderInfo
impl RenderInfo
pub const OBJECTS_IN_FRAME: RenderInfo = _
pub const OBJECTS_IN_FRAME: RenderInfo = _
Godot enumerator name: RENDER_INFO_OBJECTS_IN_FRAME
pub const PRIMITIVES_IN_FRAME: RenderInfo = _
pub const PRIMITIVES_IN_FRAME: RenderInfo = _
Godot enumerator name: RENDER_INFO_PRIMITIVES_IN_FRAME
pub const DRAW_CALLS_IN_FRAME: RenderInfo = _
pub const DRAW_CALLS_IN_FRAME: RenderInfo = _
Godot enumerator name: RENDER_INFO_DRAW_CALLS_IN_FRAME
pub const MAX: RenderInfo = _
pub const MAX: RenderInfo = _
Godot enumerator name: RENDER_INFO_MAX
Trait Implementations§
§impl Clone for RenderInfo
impl Clone for RenderInfo
§fn clone(&self) -> RenderInfo
fn clone(&self) -> RenderInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for RenderInfo
impl Debug for RenderInfo
§impl EngineEnum for RenderInfo
impl EngineEnum for RenderInfo
§impl FromGodot for RenderInfo
impl FromGodot for RenderInfo
§fn try_from_godot(
via: <RenderInfo as GodotConvert>::Via,
) -> Result<RenderInfo, ConvertError>
fn try_from_godot( via: <RenderInfo as GodotConvert>::Via, ) -> Result<RenderInfo, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for RenderInfo
impl GodotConvert for RenderInfo
§impl Hash for RenderInfo
impl Hash for RenderInfo
§impl IndexEnum for RenderInfo
impl IndexEnum for RenderInfo
§impl PartialEq for RenderInfo
impl PartialEq for RenderInfo
§impl ToGodot for RenderInfo
impl ToGodot for RenderInfo
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <RenderInfo as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <RenderInfo as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for RenderInfo
impl Eq for RenderInfo
impl StructuralPartialEq for RenderInfo
Auto Trait Implementations§
impl Freeze for RenderInfo
impl RefUnwindSafe for RenderInfo
impl Send for RenderInfo
impl Sync for RenderInfo
impl Unpin for RenderInfo
impl UnwindSafe for RenderInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)