Struct BlendShapeEntry
pub struct BlendShapeEntry { /* private fields */ }
experimental-godot-api
only.Implementations§
§impl BlendShapeEntry
impl BlendShapeEntry
pub const EYE_LOOK_OUT_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_OUT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_OUT_RIGHT
pub const EYE_LOOK_IN_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_IN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_IN_RIGHT
pub const EYE_LOOK_UP_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_UP_RIGHT
pub const EYE_LOOK_DOWN_RIGHT: BlendShapeEntry = _
pub const EYE_LOOK_DOWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_DOWN_RIGHT
pub const EYE_LOOK_OUT_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_OUT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_OUT_LEFT
pub const EYE_LOOK_IN_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_IN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_IN_LEFT
pub const EYE_LOOK_UP_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_UP_LEFT
pub const EYE_LOOK_DOWN_LEFT: BlendShapeEntry = _
pub const EYE_LOOK_DOWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_LOOK_DOWN_LEFT
pub const EYE_CLOSED_RIGHT: BlendShapeEntry = _
pub const EYE_CLOSED_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CLOSED_RIGHT
pub const EYE_CLOSED_LEFT: BlendShapeEntry = _
pub const EYE_CLOSED_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CLOSED_LEFT
pub const EYE_SQUINT_RIGHT: BlendShapeEntry = _
pub const EYE_SQUINT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_SQUINT_RIGHT
pub const EYE_SQUINT_LEFT: BlendShapeEntry = _
pub const EYE_SQUINT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_SQUINT_LEFT
pub const EYE_WIDE_RIGHT: BlendShapeEntry = _
pub const EYE_WIDE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_WIDE_RIGHT
pub const EYE_WIDE_LEFT: BlendShapeEntry = _
pub const EYE_WIDE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_WIDE_LEFT
pub const EYE_DILATION_RIGHT: BlendShapeEntry = _
pub const EYE_DILATION_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_DILATION_RIGHT
pub const EYE_DILATION_LEFT: BlendShapeEntry = _
pub const EYE_DILATION_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_DILATION_LEFT
pub const EYE_CONSTRICT_RIGHT: BlendShapeEntry = _
pub const EYE_CONSTRICT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CONSTRICT_RIGHT
pub const EYE_CONSTRICT_LEFT: BlendShapeEntry = _
pub const EYE_CONSTRICT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CONSTRICT_LEFT
pub const BROW_PINCH_RIGHT: BlendShapeEntry = _
pub const BROW_PINCH_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_PINCH_RIGHT
pub const BROW_PINCH_LEFT: BlendShapeEntry = _
pub const BROW_PINCH_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_PINCH_LEFT
pub const BROW_LOWERER_RIGHT: BlendShapeEntry = _
pub const BROW_LOWERER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_LOWERER_RIGHT
pub const BROW_LOWERER_LEFT: BlendShapeEntry = _
pub const BROW_LOWERER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_LOWERER_LEFT
pub const BROW_INNER_UP_RIGHT: BlendShapeEntry = _
pub const BROW_INNER_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_INNER_UP_RIGHT
pub const BROW_INNER_UP_LEFT: BlendShapeEntry = _
pub const BROW_INNER_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_INNER_UP_LEFT
pub const BROW_OUTER_UP_RIGHT: BlendShapeEntry = _
pub const BROW_OUTER_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_OUTER_UP_RIGHT
pub const BROW_OUTER_UP_LEFT: BlendShapeEntry = _
pub const BROW_OUTER_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_OUTER_UP_LEFT
pub const NOSE_SNEER_RIGHT: BlendShapeEntry = _
pub const NOSE_SNEER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NOSE_SNEER_RIGHT
pub const NOSE_SNEER_LEFT: BlendShapeEntry = _
pub const NOSE_SNEER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NOSE_SNEER_LEFT
pub const NASAL_DILATION_RIGHT: BlendShapeEntry = _
pub const NASAL_DILATION_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_DILATION_RIGHT
pub const NASAL_DILATION_LEFT: BlendShapeEntry = _
pub const NASAL_DILATION_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_DILATION_LEFT
pub const NASAL_CONSTRICT_RIGHT: BlendShapeEntry = _
pub const NASAL_CONSTRICT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_CONSTRICT_RIGHT
pub const NASAL_CONSTRICT_LEFT: BlendShapeEntry = _
pub const NASAL_CONSTRICT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_CONSTRICT_LEFT
pub const CHEEK_SQUINT_RIGHT: BlendShapeEntry = _
pub const CHEEK_SQUINT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SQUINT_RIGHT
pub const CHEEK_SQUINT_LEFT: BlendShapeEntry = _
pub const CHEEK_SQUINT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SQUINT_LEFT
pub const CHEEK_PUFF_RIGHT: BlendShapeEntry = _
pub const CHEEK_PUFF_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_PUFF_RIGHT
pub const CHEEK_PUFF_LEFT: BlendShapeEntry = _
pub const CHEEK_PUFF_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_PUFF_LEFT
pub const CHEEK_SUCK_RIGHT: BlendShapeEntry = _
pub const CHEEK_SUCK_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SUCK_RIGHT
pub const CHEEK_SUCK_LEFT: BlendShapeEntry = _
pub const CHEEK_SUCK_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SUCK_LEFT
pub const JAW_OPEN: BlendShapeEntry = _
pub const JAW_OPEN: BlendShapeEntry = _
Godot enumerator name: FT_JAW_OPEN
pub const MOUTH_CLOSED: BlendShapeEntry = _
pub const MOUTH_CLOSED: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CLOSED
pub const JAW_RIGHT: BlendShapeEntry = _
pub const JAW_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_JAW_RIGHT
pub const JAW_LEFT: BlendShapeEntry = _
pub const JAW_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_JAW_LEFT
pub const JAW_FORWARD: BlendShapeEntry = _
pub const JAW_FORWARD: BlendShapeEntry = _
Godot enumerator name: FT_JAW_FORWARD
pub const JAW_BACKWARD: BlendShapeEntry = _
pub const JAW_BACKWARD: BlendShapeEntry = _
Godot enumerator name: FT_JAW_BACKWARD
pub const JAW_CLENCH: BlendShapeEntry = _
pub const JAW_CLENCH: BlendShapeEntry = _
Godot enumerator name: FT_JAW_CLENCH
pub const JAW_MANDIBLE_RAISE: BlendShapeEntry = _
pub const JAW_MANDIBLE_RAISE: BlendShapeEntry = _
Godot enumerator name: FT_JAW_MANDIBLE_RAISE
pub const LIP_SUCK_UPPER_RIGHT: BlendShapeEntry = _
pub const LIP_SUCK_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_UPPER_RIGHT
pub const LIP_SUCK_UPPER_LEFT: BlendShapeEntry = _
pub const LIP_SUCK_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_UPPER_LEFT
pub const LIP_SUCK_LOWER_RIGHT: BlendShapeEntry = _
pub const LIP_SUCK_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_LOWER_RIGHT
pub const LIP_SUCK_LOWER_LEFT: BlendShapeEntry = _
pub const LIP_SUCK_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_LOWER_LEFT
pub const LIP_SUCK_CORNER_RIGHT: BlendShapeEntry = _
pub const LIP_SUCK_CORNER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_CORNER_RIGHT
pub const LIP_SUCK_CORNER_LEFT: BlendShapeEntry = _
pub const LIP_SUCK_CORNER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_CORNER_LEFT
pub const LIP_FUNNEL_UPPER_RIGHT: BlendShapeEntry = _
pub const LIP_FUNNEL_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_UPPER_RIGHT
pub const LIP_FUNNEL_UPPER_LEFT: BlendShapeEntry = _
pub const LIP_FUNNEL_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_UPPER_LEFT
pub const LIP_FUNNEL_LOWER_RIGHT: BlendShapeEntry = _
pub const LIP_FUNNEL_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_LOWER_RIGHT
pub const LIP_FUNNEL_LOWER_LEFT: BlendShapeEntry = _
pub const LIP_FUNNEL_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_LOWER_LEFT
pub const LIP_PUCKER_UPPER_RIGHT: BlendShapeEntry = _
pub const LIP_PUCKER_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_UPPER_RIGHT
pub const LIP_PUCKER_UPPER_LEFT: BlendShapeEntry = _
pub const LIP_PUCKER_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_UPPER_LEFT
pub const LIP_PUCKER_LOWER_RIGHT: BlendShapeEntry = _
pub const LIP_PUCKER_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_LOWER_RIGHT
pub const LIP_PUCKER_LOWER_LEFT: BlendShapeEntry = _
pub const LIP_PUCKER_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_LOWER_LEFT
pub const MOUTH_UPPER_UP_RIGHT: BlendShapeEntry = _
pub const MOUTH_UPPER_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_UP_RIGHT
pub const MOUTH_UPPER_UP_LEFT: BlendShapeEntry = _
pub const MOUTH_UPPER_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_UP_LEFT
pub const MOUTH_LOWER_DOWN_RIGHT: BlendShapeEntry = _
pub const MOUTH_LOWER_DOWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_DOWN_RIGHT
pub const MOUTH_LOWER_DOWN_LEFT: BlendShapeEntry = _
pub const MOUTH_LOWER_DOWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_DOWN_LEFT
pub const MOUTH_UPPER_DEEPEN_RIGHT: BlendShapeEntry = _
pub const MOUTH_UPPER_DEEPEN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_DEEPEN_RIGHT
pub const MOUTH_UPPER_DEEPEN_LEFT: BlendShapeEntry = _
pub const MOUTH_UPPER_DEEPEN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_DEEPEN_LEFT
pub const MOUTH_UPPER_RIGHT: BlendShapeEntry = _
pub const MOUTH_UPPER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_RIGHT
pub const MOUTH_UPPER_LEFT: BlendShapeEntry = _
pub const MOUTH_UPPER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_LEFT
pub const MOUTH_LOWER_RIGHT: BlendShapeEntry = _
pub const MOUTH_LOWER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_RIGHT
pub const MOUTH_LOWER_LEFT: BlendShapeEntry = _
pub const MOUTH_LOWER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_LEFT
pub const MOUTH_CORNER_PULL_RIGHT: BlendShapeEntry = _
pub const MOUTH_CORNER_PULL_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_PULL_RIGHT
pub const MOUTH_CORNER_PULL_LEFT: BlendShapeEntry = _
pub const MOUTH_CORNER_PULL_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_PULL_LEFT
pub const MOUTH_CORNER_SLANT_RIGHT: BlendShapeEntry = _
pub const MOUTH_CORNER_SLANT_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_SLANT_RIGHT
pub const MOUTH_CORNER_SLANT_LEFT: BlendShapeEntry = _
pub const MOUTH_CORNER_SLANT_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_CORNER_SLANT_LEFT
pub const MOUTH_FROWN_RIGHT: BlendShapeEntry = _
pub const MOUTH_FROWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_FROWN_RIGHT
pub const MOUTH_FROWN_LEFT: BlendShapeEntry = _
pub const MOUTH_FROWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_FROWN_LEFT
pub const MOUTH_STRETCH_RIGHT: BlendShapeEntry = _
pub const MOUTH_STRETCH_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_STRETCH_RIGHT
pub const MOUTH_STRETCH_LEFT: BlendShapeEntry = _
pub const MOUTH_STRETCH_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_STRETCH_LEFT
pub const MOUTH_DIMPLE_RIGHT: BlendShapeEntry = _
pub const MOUTH_DIMPLE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_DIMPLE_RIGHT
pub const MOUTH_DIMPLE_LEFT: BlendShapeEntry = _
pub const MOUTH_DIMPLE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_DIMPLE_LEFT
pub const MOUTH_RAISER_UPPER: BlendShapeEntry = _
pub const MOUTH_RAISER_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_RAISER_UPPER
pub const MOUTH_RAISER_LOWER: BlendShapeEntry = _
pub const MOUTH_RAISER_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_RAISER_LOWER
pub const MOUTH_PRESS_RIGHT: BlendShapeEntry = _
pub const MOUTH_PRESS_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_PRESS_RIGHT
pub const MOUTH_PRESS_LEFT: BlendShapeEntry = _
pub const MOUTH_PRESS_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_PRESS_LEFT
pub const MOUTH_TIGHTENER_RIGHT: BlendShapeEntry = _
pub const MOUTH_TIGHTENER_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_TIGHTENER_RIGHT
pub const MOUTH_TIGHTENER_LEFT: BlendShapeEntry = _
pub const MOUTH_TIGHTENER_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_TIGHTENER_LEFT
pub const TONGUE_OUT: BlendShapeEntry = _
pub const TONGUE_OUT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_OUT
pub const TONGUE_UP: BlendShapeEntry = _
pub const TONGUE_UP: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_UP
pub const TONGUE_DOWN: BlendShapeEntry = _
pub const TONGUE_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_DOWN
pub const TONGUE_RIGHT: BlendShapeEntry = _
pub const TONGUE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_RIGHT
pub const TONGUE_LEFT: BlendShapeEntry = _
pub const TONGUE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_LEFT
pub const TONGUE_ROLL: BlendShapeEntry = _
pub const TONGUE_ROLL: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_ROLL
pub const TONGUE_BLEND_DOWN: BlendShapeEntry = _
pub const TONGUE_BLEND_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_BLEND_DOWN
pub const TONGUE_CURL_UP: BlendShapeEntry = _
pub const TONGUE_CURL_UP: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_CURL_UP
pub const TONGUE_SQUISH: BlendShapeEntry = _
pub const TONGUE_SQUISH: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_SQUISH
pub const TONGUE_FLAT: BlendShapeEntry = _
pub const TONGUE_FLAT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_FLAT
pub const TONGUE_TWIST_RIGHT: BlendShapeEntry = _
pub const TONGUE_TWIST_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_TWIST_RIGHT
pub const TONGUE_TWIST_LEFT: BlendShapeEntry = _
pub const TONGUE_TWIST_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_TONGUE_TWIST_LEFT
pub const SOFT_PALATE_CLOSE: BlendShapeEntry = _
pub const SOFT_PALATE_CLOSE: BlendShapeEntry = _
Godot enumerator name: FT_SOFT_PALATE_CLOSE
pub const THROAT_SWALLOW: BlendShapeEntry = _
pub const THROAT_SWALLOW: BlendShapeEntry = _
Godot enumerator name: FT_THROAT_SWALLOW
pub const NECK_FLEX_RIGHT: BlendShapeEntry = _
pub const NECK_FLEX_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_NECK_FLEX_RIGHT
pub const NECK_FLEX_LEFT: BlendShapeEntry = _
pub const NECK_FLEX_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_NECK_FLEX_LEFT
pub const EYE_CLOSED: BlendShapeEntry = _
pub const EYE_CLOSED: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CLOSED
pub const EYE_WIDE: BlendShapeEntry = _
pub const EYE_WIDE: BlendShapeEntry = _
Godot enumerator name: FT_EYE_WIDE
pub const EYE_SQUINT: BlendShapeEntry = _
pub const EYE_SQUINT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_SQUINT
pub const EYE_DILATION: BlendShapeEntry = _
pub const EYE_DILATION: BlendShapeEntry = _
Godot enumerator name: FT_EYE_DILATION
pub const EYE_CONSTRICT: BlendShapeEntry = _
pub const EYE_CONSTRICT: BlendShapeEntry = _
Godot enumerator name: FT_EYE_CONSTRICT
pub const BROW_DOWN_RIGHT: BlendShapeEntry = _
pub const BROW_DOWN_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_DOWN_RIGHT
pub const BROW_DOWN_LEFT: BlendShapeEntry = _
pub const BROW_DOWN_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_DOWN_LEFT
pub const BROW_DOWN: BlendShapeEntry = _
pub const BROW_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_BROW_DOWN
pub const BROW_UP_RIGHT: BlendShapeEntry = _
pub const BROW_UP_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_UP_RIGHT
pub const BROW_UP_LEFT: BlendShapeEntry = _
pub const BROW_UP_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_BROW_UP_LEFT
pub const BROW_UP: BlendShapeEntry = _
pub const BROW_UP: BlendShapeEntry = _
Godot enumerator name: FT_BROW_UP
pub const NOSE_SNEER: BlendShapeEntry = _
pub const NOSE_SNEER: BlendShapeEntry = _
Godot enumerator name: FT_NOSE_SNEER
pub const NASAL_DILATION: BlendShapeEntry = _
pub const NASAL_DILATION: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_DILATION
pub const NASAL_CONSTRICT: BlendShapeEntry = _
pub const NASAL_CONSTRICT: BlendShapeEntry = _
Godot enumerator name: FT_NASAL_CONSTRICT
pub const CHEEK_PUFF: BlendShapeEntry = _
pub const CHEEK_PUFF: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_PUFF
pub const CHEEK_SUCK: BlendShapeEntry = _
pub const CHEEK_SUCK: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SUCK
pub const CHEEK_SQUINT: BlendShapeEntry = _
pub const CHEEK_SQUINT: BlendShapeEntry = _
Godot enumerator name: FT_CHEEK_SQUINT
pub const LIP_SUCK_UPPER: BlendShapeEntry = _
pub const LIP_SUCK_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_UPPER
pub const LIP_SUCK_LOWER: BlendShapeEntry = _
pub const LIP_SUCK_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK_LOWER
pub const LIP_SUCK: BlendShapeEntry = _
pub const LIP_SUCK: BlendShapeEntry = _
Godot enumerator name: FT_LIP_SUCK
pub const LIP_FUNNEL_UPPER: BlendShapeEntry = _
pub const LIP_FUNNEL_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_UPPER
pub const LIP_FUNNEL_LOWER: BlendShapeEntry = _
pub const LIP_FUNNEL_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL_LOWER
pub const LIP_FUNNEL: BlendShapeEntry = _
pub const LIP_FUNNEL: BlendShapeEntry = _
Godot enumerator name: FT_LIP_FUNNEL
pub const LIP_PUCKER_UPPER: BlendShapeEntry = _
pub const LIP_PUCKER_UPPER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_UPPER
pub const LIP_PUCKER_LOWER: BlendShapeEntry = _
pub const LIP_PUCKER_LOWER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER_LOWER
pub const LIP_PUCKER: BlendShapeEntry = _
pub const LIP_PUCKER: BlendShapeEntry = _
Godot enumerator name: FT_LIP_PUCKER
pub const MOUTH_UPPER_UP: BlendShapeEntry = _
pub const MOUTH_UPPER_UP: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_UPPER_UP
pub const MOUTH_LOWER_DOWN: BlendShapeEntry = _
pub const MOUTH_LOWER_DOWN: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LOWER_DOWN
pub const MOUTH_OPEN: BlendShapeEntry = _
pub const MOUTH_OPEN: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_OPEN
pub const MOUTH_RIGHT: BlendShapeEntry = _
pub const MOUTH_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_RIGHT
pub const MOUTH_LEFT: BlendShapeEntry = _
pub const MOUTH_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_LEFT
pub const MOUTH_SMILE_RIGHT: BlendShapeEntry = _
pub const MOUTH_SMILE_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SMILE_RIGHT
pub const MOUTH_SMILE_LEFT: BlendShapeEntry = _
pub const MOUTH_SMILE_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SMILE_LEFT
pub const MOUTH_SMILE: BlendShapeEntry = _
pub const MOUTH_SMILE: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SMILE
pub const MOUTH_SAD_RIGHT: BlendShapeEntry = _
pub const MOUTH_SAD_RIGHT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SAD_RIGHT
pub const MOUTH_SAD_LEFT: BlendShapeEntry = _
pub const MOUTH_SAD_LEFT: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SAD_LEFT
pub const MOUTH_SAD: BlendShapeEntry = _
pub const MOUTH_SAD: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_SAD
pub const MOUTH_STRETCH: BlendShapeEntry = _
pub const MOUTH_STRETCH: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_STRETCH
pub const MOUTH_DIMPLE: BlendShapeEntry = _
pub const MOUTH_DIMPLE: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_DIMPLE
pub const MOUTH_TIGHTENER: BlendShapeEntry = _
pub const MOUTH_TIGHTENER: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_TIGHTENER
pub const MOUTH_PRESS: BlendShapeEntry = _
pub const MOUTH_PRESS: BlendShapeEntry = _
Godot enumerator name: FT_MOUTH_PRESS
pub const MAX: BlendShapeEntry = _
pub const MAX: BlendShapeEntry = _
Godot enumerator name: FT_MAX
Trait Implementations§
§impl Clone for BlendShapeEntry
impl Clone for BlendShapeEntry
§fn clone(&self) -> BlendShapeEntry
fn clone(&self) -> BlendShapeEntry
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for BlendShapeEntry
impl Debug for BlendShapeEntry
§impl EngineEnum for BlendShapeEntry
impl EngineEnum for BlendShapeEntry
§impl FromGodot for BlendShapeEntry
impl FromGodot for BlendShapeEntry
§fn try_from_godot(
via: <BlendShapeEntry as GodotConvert>::Via,
) -> Result<BlendShapeEntry, ConvertError>
fn try_from_godot( via: <BlendShapeEntry as GodotConvert>::Via, ) -> Result<BlendShapeEntry, ConvertError>
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BlendShapeEntry
impl GodotConvert for BlendShapeEntry
§impl Hash for BlendShapeEntry
impl Hash for BlendShapeEntry
§impl IndexEnum for BlendShapeEntry
impl IndexEnum for BlendShapeEntry
§impl PartialEq for BlendShapeEntry
impl PartialEq for BlendShapeEntry
§impl ToGodot for BlendShapeEntry
impl ToGodot for BlendShapeEntry
§type ToVia<'v> = i32
type ToVia<'v> = i32
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <BlendShapeEntry as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <BlendShapeEntry as ToGodot>::ToVia<'_>
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
impl Copy for BlendShapeEntry
impl Eq for BlendShapeEntry
impl StructuralPartialEq for BlendShapeEntry
Auto Trait Implementations§
impl Freeze for BlendShapeEntry
impl RefUnwindSafe for BlendShapeEntry
impl Send for BlendShapeEntry
impl Sync for BlendShapeEntry
impl Unpin for BlendShapeEntry
impl UnwindSafe for BlendShapeEntry
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)