Struct Capabilities
pub struct Capabilities { /* private fields */ }
Implementations§
§impl Capabilities
impl Capabilities
pub const NONE: Capabilities = _
pub const NONE: Capabilities = _
Godot enumerator name: XR_NONE
pub const MONO: Capabilities = _
pub const MONO: Capabilities = _
Godot enumerator name: XR_MONO
pub const STEREO: Capabilities = _
pub const STEREO: Capabilities = _
Godot enumerator name: XR_STEREO
pub const QUAD: Capabilities = _
pub const QUAD: Capabilities = _
Godot enumerator name: XR_QUAD
pub const VR: Capabilities = _
pub const VR: Capabilities = _
Godot enumerator name: XR_VR
pub const AR: Capabilities = _
pub const AR: Capabilities = _
Godot enumerator name: XR_AR
pub const EXTERNAL: Capabilities = _
pub const EXTERNAL: Capabilities = _
Godot enumerator name: XR_EXTERNAL
Trait Implementations§
§impl Clone for Capabilities
impl Clone for Capabilities
§fn clone(&self) -> Capabilities
fn clone(&self) -> Capabilities
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for Capabilities
impl Debug for Capabilities
§impl EngineEnum for Capabilities
impl EngineEnum for Capabilities
§impl FromGodot for Capabilities
impl FromGodot for Capabilities
§fn try_from_godot(
via: <Capabilities as GodotConvert>::Via,
) -> Result<Capabilities, ConvertError>
fn try_from_godot( via: <Capabilities as GodotConvert>::Via, ) -> Result<Capabilities, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Capabilities
impl GodotConvert for Capabilities
§impl Hash for Capabilities
impl Hash for Capabilities
§impl PartialEq for Capabilities
impl PartialEq for Capabilities
§impl ToGodot for Capabilities
impl ToGodot for Capabilities
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <Capabilities as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <Capabilities as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Capabilities
impl Eq for Capabilities
impl StructuralPartialEq for Capabilities
Auto Trait Implementations§
impl Freeze for Capabilities
impl RefUnwindSafe for Capabilities
impl Send for Capabilities
impl Sync for Capabilities
impl Unpin for Capabilities
impl UnwindSafe for Capabilities
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)