Struct HorizontalAlignment
pub struct HorizontalAlignment { /* private fields */ }
Implementations§
§impl HorizontalAlignment
impl HorizontalAlignment
pub const LEFT: HorizontalAlignment = _
pub const LEFT: HorizontalAlignment = _
Godot enumerator name: HORIZONTAL_ALIGNMENT_LEFT
pub const CENTER: HorizontalAlignment = _
pub const CENTER: HorizontalAlignment = _
Godot enumerator name: HORIZONTAL_ALIGNMENT_CENTER
pub const RIGHT: HorizontalAlignment = _
pub const RIGHT: HorizontalAlignment = _
Godot enumerator name: HORIZONTAL_ALIGNMENT_RIGHT
pub const FILL: HorizontalAlignment = _
pub const FILL: HorizontalAlignment = _
Godot enumerator name: HORIZONTAL_ALIGNMENT_FILL
Trait Implementations§
§impl Clone for HorizontalAlignment
impl Clone for HorizontalAlignment
§fn clone(&self) -> HorizontalAlignment
fn clone(&self) -> HorizontalAlignment
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for HorizontalAlignment
impl Debug for HorizontalAlignment
§impl EngineEnum for HorizontalAlignment
impl EngineEnum for HorizontalAlignment
§impl FromGodot for HorizontalAlignment
impl FromGodot for HorizontalAlignment
§fn try_from_godot(
via: <HorizontalAlignment as GodotConvert>::Via,
) -> Result<HorizontalAlignment, ConvertError>
fn try_from_godot( via: <HorizontalAlignment as GodotConvert>::Via, ) -> Result<HorizontalAlignment, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for HorizontalAlignment
impl GodotConvert for HorizontalAlignment
§impl Hash for HorizontalAlignment
impl Hash for HorizontalAlignment
§impl PartialEq for HorizontalAlignment
impl PartialEq for HorizontalAlignment
§impl ToGodot for HorizontalAlignment
impl ToGodot for HorizontalAlignment
§type ToVia<'v> = i32
type ToVia<'v> = i32
Target type of
to_godot()
, which differs from Via
for pass-by-reference types.§fn to_godot(&self) -> <HorizontalAlignment as ToGodot>::ToVia<'_>
fn to_godot(&self) -> <HorizontalAlignment as ToGodot>::ToVia<'_>
Converts this type to the Godot type by reference, usually by cloning.
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for HorizontalAlignment
impl Eq for HorizontalAlignment
impl StructuralPartialEq for HorizontalAlignment
Auto Trait Implementations§
impl Freeze for HorizontalAlignment
impl RefUnwindSafe for HorizontalAlignment
impl Send for HorizontalAlignment
impl Sync for HorizontalAlignment
impl Unpin for HorizontalAlignment
impl UnwindSafe for HorizontalAlignment
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)