Struct CodeCompletionLocation
pub struct CodeCompletionLocation { /* private fields */ }
Implementations§
§impl CodeCompletionLocation
impl CodeCompletionLocation
pub const LOCAL: CodeCompletionLocation = _
pub const LOCAL: CodeCompletionLocation = _
Godot enumerator name: LOCATION_LOCAL
pub const PARENT_MASK: CodeCompletionLocation = _
pub const PARENT_MASK: CodeCompletionLocation = _
Godot enumerator name: LOCATION_PARENT_MASK
pub const OTHER_USER_CODE: CodeCompletionLocation = _
pub const OTHER_USER_CODE: CodeCompletionLocation = _
Godot enumerator name: LOCATION_OTHER_USER_CODE
pub const OTHER: CodeCompletionLocation = _
pub const OTHER: CodeCompletionLocation = _
Godot enumerator name: LOCATION_OTHER
Trait Implementations§
§impl Clone for CodeCompletionLocation
impl Clone for CodeCompletionLocation
§fn clone(&self) -> CodeCompletionLocation
fn clone(&self) -> CodeCompletionLocation
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CodeCompletionLocation
impl Debug for CodeCompletionLocation
§impl EngineEnum for CodeCompletionLocation
impl EngineEnum for CodeCompletionLocation
§impl FromGodot for CodeCompletionLocation
impl FromGodot for CodeCompletionLocation
§fn try_from_godot(
via: <CodeCompletionLocation as GodotConvert>::Via,
) -> Result<CodeCompletionLocation, ConvertError>
fn try_from_godot( via: <CodeCompletionLocation as GodotConvert>::Via, ) -> Result<CodeCompletionLocation, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CodeCompletionLocation
impl GodotConvert for CodeCompletionLocation
§impl Hash for CodeCompletionLocation
impl Hash for CodeCompletionLocation
§impl PartialEq for CodeCompletionLocation
impl PartialEq for CodeCompletionLocation
§impl ToGodot for CodeCompletionLocation
impl ToGodot for CodeCompletionLocation
impl Copy for CodeCompletionLocation
impl Eq for CodeCompletionLocation
impl StructuralPartialEq for CodeCompletionLocation
Auto Trait Implementations§
impl Freeze for CodeCompletionLocation
impl RefUnwindSafe for CodeCompletionLocation
impl Send for CodeCompletionLocation
impl Sync for CodeCompletionLocation
impl Unpin for CodeCompletionLocation
impl UnwindSafe for CodeCompletionLocation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)