Struct ExAddMesh
pub struct ExAddMesh<'a> { /* private fields */ }
Expand description
Default-param extender for EditorNode3DGizmo::add_mesh_ex
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Implementations§
§impl<'a> ExAddMesh<'a>
impl<'a> ExAddMesh<'a>
pub fn material(self, material: impl AsObjectArg<Material>) -> ExAddMesh<'a>
pub fn transform(self, transform: Transform3D) -> ExAddMesh<'a>
pub fn skeleton( self, skeleton: impl AsObjectArg<SkinReference>, ) -> ExAddMesh<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExAddMesh<'a>
impl<'a> RefUnwindSafe for ExAddMesh<'a>
impl<'a> !Send for ExAddMesh<'a>
impl<'a> !Sync for ExAddMesh<'a>
impl<'a> Unpin for ExAddMesh<'a>
impl<'a> !UnwindSafe for ExAddMesh<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more