Struct Type
pub struct Type { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for Type
impl EngineEnum for Type
§impl FromGodot for Type
impl FromGodot for Type
§fn try_from_godot(
via: <Type as GodotConvert>::Via,
) -> Result<Type, ConvertError>
fn try_from_godot( via: <Type as GodotConvert>::Via, ) -> Result<Type, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for Type
impl Eq for Type
impl StructuralPartialEq for Type
Auto Trait Implementations§
impl Freeze for Type
impl RefUnwindSafe for Type
impl Send for Type
impl Sync for Type
impl Unpin for Type
impl UnwindSafe for Type
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)