Struct ProcessInfo
pub struct ProcessInfo { /* private fields */ }
Available on crate feature
experimental-godot-api
only.Implementations§
§impl ProcessInfo
impl ProcessInfo
pub const ACTIVE_MAPS: ProcessInfo = _
pub const ACTIVE_MAPS: ProcessInfo = _
Godot enumerator name: INFO_ACTIVE_MAPS
pub const REGION_COUNT: ProcessInfo = _
pub const REGION_COUNT: ProcessInfo = _
Godot enumerator name: INFO_REGION_COUNT
pub const AGENT_COUNT: ProcessInfo = _
pub const AGENT_COUNT: ProcessInfo = _
Godot enumerator name: INFO_AGENT_COUNT
pub const LINK_COUNT: ProcessInfo = _
pub const LINK_COUNT: ProcessInfo = _
Godot enumerator name: INFO_LINK_COUNT
pub const POLYGON_COUNT: ProcessInfo = _
pub const POLYGON_COUNT: ProcessInfo = _
Godot enumerator name: INFO_POLYGON_COUNT
pub const EDGE_COUNT: ProcessInfo = _
pub const EDGE_COUNT: ProcessInfo = _
Godot enumerator name: INFO_EDGE_COUNT
pub const EDGE_MERGE_COUNT: ProcessInfo = _
pub const EDGE_MERGE_COUNT: ProcessInfo = _
Godot enumerator name: INFO_EDGE_MERGE_COUNT
pub const EDGE_CONNECTION_COUNT: ProcessInfo = _
pub const EDGE_CONNECTION_COUNT: ProcessInfo = _
Godot enumerator name: INFO_EDGE_CONNECTION_COUNT
pub const EDGE_FREE_COUNT: ProcessInfo = _
pub const EDGE_FREE_COUNT: ProcessInfo = _
Godot enumerator name: INFO_EDGE_FREE_COUNT
Trait Implementations§
§impl Clone for ProcessInfo
impl Clone for ProcessInfo
§fn clone(&self) -> ProcessInfo
fn clone(&self) -> ProcessInfo
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ProcessInfo
impl Debug for ProcessInfo
§impl EngineEnum for ProcessInfo
impl EngineEnum for ProcessInfo
§impl FromGodot for ProcessInfo
impl FromGodot for ProcessInfo
§fn try_from_godot(
via: <ProcessInfo as GodotConvert>::Via,
) -> Result<ProcessInfo, ConvertError>
fn try_from_godot( via: <ProcessInfo as GodotConvert>::Via, ) -> Result<ProcessInfo, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ProcessInfo
impl GodotConvert for ProcessInfo
§impl Hash for ProcessInfo
impl Hash for ProcessInfo
§impl PartialEq for ProcessInfo
impl PartialEq for ProcessInfo
§impl ToGodot for ProcessInfo
impl ToGodot for ProcessInfo
impl Copy for ProcessInfo
impl Eq for ProcessInfo
impl StructuralPartialEq for ProcessInfo
Auto Trait Implementations§
impl Freeze for ProcessInfo
impl RefUnwindSafe for ProcessInfo
impl Send for ProcessInfo
impl Sync for ProcessInfo
impl Unpin for ProcessInfo
impl UnwindSafe for ProcessInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)