Struct StencilOperation
pub struct StencilOperation { /* private fields */ }
Implementations§
§impl StencilOperation
impl StencilOperation
pub const KEEP: StencilOperation = _
pub const KEEP: StencilOperation = _
Godot enumerator name: STENCIL_OP_KEEP
pub const ZERO: StencilOperation = _
pub const ZERO: StencilOperation = _
Godot enumerator name: STENCIL_OP_ZERO
pub const REPLACE: StencilOperation = _
pub const REPLACE: StencilOperation = _
Godot enumerator name: STENCIL_OP_REPLACE
pub const INCREMENT_AND_CLAMP: StencilOperation = _
pub const INCREMENT_AND_CLAMP: StencilOperation = _
Godot enumerator name: STENCIL_OP_INCREMENT_AND_CLAMP
pub const DECREMENT_AND_CLAMP: StencilOperation = _
pub const DECREMENT_AND_CLAMP: StencilOperation = _
Godot enumerator name: STENCIL_OP_DECREMENT_AND_CLAMP
pub const INVERT: StencilOperation = _
pub const INVERT: StencilOperation = _
Godot enumerator name: STENCIL_OP_INVERT
pub const INCREMENT_AND_WRAP: StencilOperation = _
pub const INCREMENT_AND_WRAP: StencilOperation = _
Godot enumerator name: STENCIL_OP_INCREMENT_AND_WRAP
pub const DECREMENT_AND_WRAP: StencilOperation = _
pub const DECREMENT_AND_WRAP: StencilOperation = _
Godot enumerator name: STENCIL_OP_DECREMENT_AND_WRAP
pub const MAX: StencilOperation = _
pub const MAX: StencilOperation = _
Godot enumerator name: STENCIL_OP_MAX
Trait Implementations§
§impl Clone for StencilOperation
impl Clone for StencilOperation
§fn clone(&self) -> StencilOperation
fn clone(&self) -> StencilOperation
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for StencilOperation
impl Debug for StencilOperation
§impl EngineEnum for StencilOperation
impl EngineEnum for StencilOperation
§impl FromGodot for StencilOperation
impl FromGodot for StencilOperation
§fn try_from_godot(
via: <StencilOperation as GodotConvert>::Via,
) -> Result<StencilOperation, ConvertError>
fn try_from_godot( via: <StencilOperation as GodotConvert>::Via, ) -> Result<StencilOperation, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for StencilOperation
impl GodotConvert for StencilOperation
§impl Hash for StencilOperation
impl Hash for StencilOperation
§impl IndexEnum for StencilOperation
impl IndexEnum for StencilOperation
§impl PartialEq for StencilOperation
impl PartialEq for StencilOperation
§impl ToGodot for StencilOperation
impl ToGodot for StencilOperation
impl Copy for StencilOperation
impl Eq for StencilOperation
impl StructuralPartialEq for StencilOperation
Auto Trait Implementations§
impl Freeze for StencilOperation
impl RefUnwindSafe for StencilOperation
impl Send for StencilOperation
impl Sync for StencilOperation
impl Unpin for StencilOperation
impl UnwindSafe for StencilOperation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)