Struct StencilOperation
pub struct StencilOperation { /* private fields */ }
Implementations§
§impl StencilOperation
impl StencilOperation
pub const KEEP: StencilOperation
pub const KEEP: StencilOperation
Godot enumerator name: STENCIL_OP_KEEP
pub const ZERO: StencilOperation
pub const ZERO: StencilOperation
Godot enumerator name: STENCIL_OP_ZERO
pub const REPLACE: StencilOperation
pub const REPLACE: StencilOperation
Godot enumerator name: STENCIL_OP_REPLACE
pub const INCREMENT_AND_CLAMP: StencilOperation
pub const INCREMENT_AND_CLAMP: StencilOperation
Godot enumerator name: STENCIL_OP_INCREMENT_AND_CLAMP
pub const DECREMENT_AND_CLAMP: StencilOperation
pub const DECREMENT_AND_CLAMP: StencilOperation
Godot enumerator name: STENCIL_OP_DECREMENT_AND_CLAMP
pub const INVERT: StencilOperation
pub const INVERT: StencilOperation
Godot enumerator name: STENCIL_OP_INVERT
pub const INCREMENT_AND_WRAP: StencilOperation
pub const INCREMENT_AND_WRAP: StencilOperation
Godot enumerator name: STENCIL_OP_INCREMENT_AND_WRAP
pub const DECREMENT_AND_WRAP: StencilOperation
pub const DECREMENT_AND_WRAP: StencilOperation
Godot enumerator name: STENCIL_OP_DECREMENT_AND_WRAP
pub const MAX: StencilOperation
pub const MAX: StencilOperation
Godot enumerator name: STENCIL_OP_MAX
Trait Implementations§
§impl Clone for StencilOperation
impl Clone for StencilOperation
§fn clone(&self) -> StencilOperation
fn clone(&self) -> StencilOperation
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for StencilOperation
impl Debug for StencilOperation
§impl EngineEnum for StencilOperation
impl EngineEnum for StencilOperation
§impl FromGodot for StencilOperation
impl FromGodot for StencilOperation
§fn try_from_godot(
via: <StencilOperation as GodotConvert>::Via,
) -> Result<StencilOperation, ConvertError>
fn try_from_godot( via: <StencilOperation as GodotConvert>::Via, ) -> Result<StencilOperation, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for StencilOperation
impl GodotConvert for StencilOperation
§impl Hash for StencilOperation
impl Hash for StencilOperation
§impl IndexEnum for StencilOperation
impl IndexEnum for StencilOperation
§impl PartialEq for StencilOperation
impl PartialEq for StencilOperation
§impl ToGodot for StencilOperation
impl ToGodot for StencilOperation
impl Copy for StencilOperation
impl Eq for StencilOperation
impl StructuralPartialEq for StencilOperation
Auto Trait Implementations§
impl Freeze for StencilOperation
impl RefUnwindSafe for StencilOperation
impl Send for StencilOperation
impl Sync for StencilOperation
impl Unpin for StencilOperation
impl UnwindSafe for StencilOperation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more