Struct EnvironmentBg
pub struct EnvironmentBg { /* private fields */ }
Expand description
Godot enum name: EnvironmentBG
.
Implementations§
§impl EnvironmentBg
impl EnvironmentBg
pub const CLEAR_COLOR: EnvironmentBg = _
pub const CLEAR_COLOR: EnvironmentBg = _
Godot enumerator name: ENV_BG_CLEAR_COLOR
pub const COLOR: EnvironmentBg = _
pub const COLOR: EnvironmentBg = _
Godot enumerator name: ENV_BG_COLOR
pub const SKY: EnvironmentBg = _
pub const SKY: EnvironmentBg = _
Godot enumerator name: ENV_BG_SKY
pub const CANVAS: EnvironmentBg = _
pub const CANVAS: EnvironmentBg = _
Godot enumerator name: ENV_BG_CANVAS
pub const KEEP: EnvironmentBg = _
pub const KEEP: EnvironmentBg = _
Godot enumerator name: ENV_BG_KEEP
pub const CAMERA_FEED: EnvironmentBg = _
pub const CAMERA_FEED: EnvironmentBg = _
Godot enumerator name: ENV_BG_CAMERA_FEED
pub const MAX: EnvironmentBg = _
pub const MAX: EnvironmentBg = _
Godot enumerator name: ENV_BG_MAX
Trait Implementations§
§impl Clone for EnvironmentBg
impl Clone for EnvironmentBg
§fn clone(&self) -> EnvironmentBg
fn clone(&self) -> EnvironmentBg
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentBg
impl Debug for EnvironmentBg
§impl EngineEnum for EnvironmentBg
impl EngineEnum for EnvironmentBg
§impl FromGodot for EnvironmentBg
impl FromGodot for EnvironmentBg
§fn try_from_godot(
via: <EnvironmentBg as GodotConvert>::Via,
) -> Result<EnvironmentBg, ConvertError>
fn try_from_godot( via: <EnvironmentBg as GodotConvert>::Via, ) -> Result<EnvironmentBg, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentBg
impl GodotConvert for EnvironmentBg
§impl Hash for EnvironmentBg
impl Hash for EnvironmentBg
§impl IndexEnum for EnvironmentBg
impl IndexEnum for EnvironmentBg
§impl PartialEq for EnvironmentBg
impl PartialEq for EnvironmentBg
§impl ToGodot for EnvironmentBg
impl ToGodot for EnvironmentBg
impl Copy for EnvironmentBg
impl Eq for EnvironmentBg
impl StructuralPartialEq for EnvironmentBg
Auto Trait Implementations§
impl Freeze for EnvironmentBg
impl RefUnwindSafe for EnvironmentBg
impl Send for EnvironmentBg
impl Sync for EnvironmentBg
impl Unpin for EnvironmentBg
impl UnwindSafe for EnvironmentBg
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)