Struct EnvironmentReflectionSource
pub struct EnvironmentReflectionSource { /* private fields */ }
Implementations§
§impl EnvironmentReflectionSource
impl EnvironmentReflectionSource
pub const BG: EnvironmentReflectionSource = _
pub const BG: EnvironmentReflectionSource = _
Godot enumerator name: ENV_REFLECTION_SOURCE_BG
pub const DISABLED: EnvironmentReflectionSource = _
pub const DISABLED: EnvironmentReflectionSource = _
Godot enumerator name: ENV_REFLECTION_SOURCE_DISABLED
pub const SKY: EnvironmentReflectionSource = _
pub const SKY: EnvironmentReflectionSource = _
Godot enumerator name: ENV_REFLECTION_SOURCE_SKY
Trait Implementations§
§impl Clone for EnvironmentReflectionSource
impl Clone for EnvironmentReflectionSource
§fn clone(&self) -> EnvironmentReflectionSource
fn clone(&self) -> EnvironmentReflectionSource
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentReflectionSource
impl Debug for EnvironmentReflectionSource
§impl EngineEnum for EnvironmentReflectionSource
impl EngineEnum for EnvironmentReflectionSource
§impl FromGodot for EnvironmentReflectionSource
impl FromGodot for EnvironmentReflectionSource
§fn try_from_godot(
via: <EnvironmentReflectionSource as GodotConvert>::Via,
) -> Result<EnvironmentReflectionSource, ConvertError>
fn try_from_godot( via: <EnvironmentReflectionSource as GodotConvert>::Via, ) -> Result<EnvironmentReflectionSource, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentReflectionSource
impl GodotConvert for EnvironmentReflectionSource
§impl Hash for EnvironmentReflectionSource
impl Hash for EnvironmentReflectionSource
§impl PartialEq for EnvironmentReflectionSource
impl PartialEq for EnvironmentReflectionSource
§impl ToGodot for EnvironmentReflectionSource
impl ToGodot for EnvironmentReflectionSource
impl Copy for EnvironmentReflectionSource
impl Eq for EnvironmentReflectionSource
impl StructuralPartialEq for EnvironmentReflectionSource
Auto Trait Implementations§
impl Freeze for EnvironmentReflectionSource
impl RefUnwindSafe for EnvironmentReflectionSource
impl Send for EnvironmentReflectionSource
impl Sync for EnvironmentReflectionSource
impl Unpin for EnvironmentReflectionSource
impl UnwindSafe for EnvironmentReflectionSource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)