Struct EnvironmentSsilQuality
pub struct EnvironmentSsilQuality { /* private fields */ }
Expand description
Godot enum name: EnvironmentSSILQuality
.
Implementations§
§impl EnvironmentSsilQuality
impl EnvironmentSsilQuality
pub const VERY_LOW: EnvironmentSsilQuality = _
pub const VERY_LOW: EnvironmentSsilQuality = _
Godot enumerator name: ENV_SSIL_QUALITY_VERY_LOW
pub const LOW: EnvironmentSsilQuality = _
pub const LOW: EnvironmentSsilQuality = _
Godot enumerator name: ENV_SSIL_QUALITY_LOW
pub const MEDIUM: EnvironmentSsilQuality = _
pub const MEDIUM: EnvironmentSsilQuality = _
Godot enumerator name: ENV_SSIL_QUALITY_MEDIUM
pub const HIGH: EnvironmentSsilQuality = _
pub const HIGH: EnvironmentSsilQuality = _
Godot enumerator name: ENV_SSIL_QUALITY_HIGH
pub const ULTRA: EnvironmentSsilQuality = _
pub const ULTRA: EnvironmentSsilQuality = _
Godot enumerator name: ENV_SSIL_QUALITY_ULTRA
Trait Implementations§
§impl Clone for EnvironmentSsilQuality
impl Clone for EnvironmentSsilQuality
§fn clone(&self) -> EnvironmentSsilQuality
fn clone(&self) -> EnvironmentSsilQuality
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for EnvironmentSsilQuality
impl Debug for EnvironmentSsilQuality
§impl EngineEnum for EnvironmentSsilQuality
impl EngineEnum for EnvironmentSsilQuality
§impl FromGodot for EnvironmentSsilQuality
impl FromGodot for EnvironmentSsilQuality
§fn try_from_godot(
via: <EnvironmentSsilQuality as GodotConvert>::Via,
) -> Result<EnvironmentSsilQuality, ConvertError>
fn try_from_godot( via: <EnvironmentSsilQuality as GodotConvert>::Via, ) -> Result<EnvironmentSsilQuality, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for EnvironmentSsilQuality
impl GodotConvert for EnvironmentSsilQuality
§impl Hash for EnvironmentSsilQuality
impl Hash for EnvironmentSsilQuality
§impl PartialEq for EnvironmentSsilQuality
impl PartialEq for EnvironmentSsilQuality
§impl ToGodot for EnvironmentSsilQuality
impl ToGodot for EnvironmentSsilQuality
impl Copy for EnvironmentSsilQuality
impl Eq for EnvironmentSsilQuality
impl StructuralPartialEq for EnvironmentSsilQuality
Auto Trait Implementations§
impl Freeze for EnvironmentSsilQuality
impl RefUnwindSafe for EnvironmentSsilQuality
impl Send for EnvironmentSsilQuality
impl Sync for EnvironmentSsilQuality
impl Unpin for EnvironmentSsilQuality
impl UnwindSafe for EnvironmentSsilQuality
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)