Struct InstanceFlags
pub struct InstanceFlags { /* private fields */ }
Implementations§
§impl InstanceFlags
impl InstanceFlags
pub const USE_BAKED_LIGHT: InstanceFlags = _
pub const USE_BAKED_LIGHT: InstanceFlags = _
Godot enumerator name: INSTANCE_FLAG_USE_BAKED_LIGHT
pub const USE_DYNAMIC_GI: InstanceFlags = _
pub const USE_DYNAMIC_GI: InstanceFlags = _
Godot enumerator name: INSTANCE_FLAG_USE_DYNAMIC_GI
pub const DRAW_NEXT_FRAME_IF_VISIBLE: InstanceFlags = _
pub const DRAW_NEXT_FRAME_IF_VISIBLE: InstanceFlags = _
Godot enumerator name: INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE
pub const IGNORE_OCCLUSION_CULLING: InstanceFlags = _
pub const IGNORE_OCCLUSION_CULLING: InstanceFlags = _
Godot enumerator name: INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING
pub const MAX: InstanceFlags = _
pub const MAX: InstanceFlags = _
Godot enumerator name: INSTANCE_FLAG_MAX
Trait Implementations§
§impl Clone for InstanceFlags
impl Clone for InstanceFlags
§fn clone(&self) -> InstanceFlags
fn clone(&self) -> InstanceFlags
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for InstanceFlags
impl Debug for InstanceFlags
§impl EngineEnum for InstanceFlags
impl EngineEnum for InstanceFlags
§impl FromGodot for InstanceFlags
impl FromGodot for InstanceFlags
§fn try_from_godot(
via: <InstanceFlags as GodotConvert>::Via,
) -> Result<InstanceFlags, ConvertError>
fn try_from_godot( via: <InstanceFlags as GodotConvert>::Via, ) -> Result<InstanceFlags, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for InstanceFlags
impl GodotConvert for InstanceFlags
§impl Hash for InstanceFlags
impl Hash for InstanceFlags
§impl IndexEnum for InstanceFlags
impl IndexEnum for InstanceFlags
§impl PartialEq for InstanceFlags
impl PartialEq for InstanceFlags
§impl ToGodot for InstanceFlags
impl ToGodot for InstanceFlags
impl Copy for InstanceFlags
impl Eq for InstanceFlags
impl StructuralPartialEq for InstanceFlags
Auto Trait Implementations§
impl Freeze for InstanceFlags
impl RefUnwindSafe for InstanceFlags
impl Send for InstanceFlags
impl Sync for InstanceFlags
impl Unpin for InstanceFlags
impl UnwindSafe for InstanceFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)