Struct ParticlesTransformAlign
pub struct ParticlesTransformAlign { /* private fields */ }
Implementations§
§impl ParticlesTransformAlign
impl ParticlesTransformAlign
pub const DISABLED: ParticlesTransformAlign = _
pub const DISABLED: ParticlesTransformAlign = _
Godot enumerator name: PARTICLES_TRANSFORM_ALIGN_DISABLED
pub const Z_BILLBOARD: ParticlesTransformAlign = _
pub const Z_BILLBOARD: ParticlesTransformAlign = _
Godot enumerator name: PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD
pub const Y_TO_VELOCITY: ParticlesTransformAlign = _
pub const Y_TO_VELOCITY: ParticlesTransformAlign = _
Godot enumerator name: PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY
pub const Z_BILLBOARD_Y_TO_VELOCITY: ParticlesTransformAlign = _
pub const Z_BILLBOARD_Y_TO_VELOCITY: ParticlesTransformAlign = _
Godot enumerator name: PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY
Trait Implementations§
§impl Clone for ParticlesTransformAlign
impl Clone for ParticlesTransformAlign
§fn clone(&self) -> ParticlesTransformAlign
fn clone(&self) -> ParticlesTransformAlign
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ParticlesTransformAlign
impl Debug for ParticlesTransformAlign
§impl EngineEnum for ParticlesTransformAlign
impl EngineEnum for ParticlesTransformAlign
§impl FromGodot for ParticlesTransformAlign
impl FromGodot for ParticlesTransformAlign
§fn try_from_godot(
via: <ParticlesTransformAlign as GodotConvert>::Via,
) -> Result<ParticlesTransformAlign, ConvertError>
fn try_from_godot( via: <ParticlesTransformAlign as GodotConvert>::Via, ) -> Result<ParticlesTransformAlign, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for ParticlesTransformAlign
impl GodotConvert for ParticlesTransformAlign
§impl Hash for ParticlesTransformAlign
impl Hash for ParticlesTransformAlign
§impl PartialEq for ParticlesTransformAlign
impl PartialEq for ParticlesTransformAlign
§impl ToGodot for ParticlesTransformAlign
impl ToGodot for ParticlesTransformAlign
impl Copy for ParticlesTransformAlign
impl Eq for ParticlesTransformAlign
impl StructuralPartialEq for ParticlesTransformAlign
Auto Trait Implementations§
impl Freeze for ParticlesTransformAlign
impl RefUnwindSafe for ParticlesTransformAlign
impl Send for ParticlesTransformAlign
impl Sync for ParticlesTransformAlign
impl Unpin for ParticlesTransformAlign
impl UnwindSafe for ParticlesTransformAlign
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)