Struct FontLcdSubpixelLayout
pub struct FontLcdSubpixelLayout { /* private fields */ }
Expand description
Godot enum name: FontLCDSubpixelLayout
.
Implementations§
§impl FontLcdSubpixelLayout
impl FontLcdSubpixelLayout
pub const NONE: FontLcdSubpixelLayout = _
pub const NONE: FontLcdSubpixelLayout = _
Godot enumerator name: FONT_LCD_SUBPIXEL_LAYOUT_NONE
pub const HRGB: FontLcdSubpixelLayout = _
pub const HRGB: FontLcdSubpixelLayout = _
Godot enumerator name: FONT_LCD_SUBPIXEL_LAYOUT_HRGB
pub const HBGR: FontLcdSubpixelLayout = _
pub const HBGR: FontLcdSubpixelLayout = _
Godot enumerator name: FONT_LCD_SUBPIXEL_LAYOUT_HBGR
pub const VRGB: FontLcdSubpixelLayout = _
pub const VRGB: FontLcdSubpixelLayout = _
Godot enumerator name: FONT_LCD_SUBPIXEL_LAYOUT_VRGB
pub const VBGR: FontLcdSubpixelLayout = _
pub const VBGR: FontLcdSubpixelLayout = _
Godot enumerator name: FONT_LCD_SUBPIXEL_LAYOUT_VBGR
pub const MAX: FontLcdSubpixelLayout = _
pub const MAX: FontLcdSubpixelLayout = _
Godot enumerator name: FONT_LCD_SUBPIXEL_LAYOUT_MAX
Trait Implementations§
§impl Clone for FontLcdSubpixelLayout
impl Clone for FontLcdSubpixelLayout
§fn clone(&self) -> FontLcdSubpixelLayout
fn clone(&self) -> FontLcdSubpixelLayout
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FontLcdSubpixelLayout
impl Debug for FontLcdSubpixelLayout
§impl EngineEnum for FontLcdSubpixelLayout
impl EngineEnum for FontLcdSubpixelLayout
§impl FromGodot for FontLcdSubpixelLayout
impl FromGodot for FontLcdSubpixelLayout
§fn try_from_godot(
via: <FontLcdSubpixelLayout as GodotConvert>::Via,
) -> Result<FontLcdSubpixelLayout, ConvertError>
fn try_from_godot( via: <FontLcdSubpixelLayout as GodotConvert>::Via, ) -> Result<FontLcdSubpixelLayout, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FontLcdSubpixelLayout
impl GodotConvert for FontLcdSubpixelLayout
§impl Hash for FontLcdSubpixelLayout
impl Hash for FontLcdSubpixelLayout
§impl IndexEnum for FontLcdSubpixelLayout
impl IndexEnum for FontLcdSubpixelLayout
§impl PartialEq for FontLcdSubpixelLayout
impl PartialEq for FontLcdSubpixelLayout
§impl ToGodot for FontLcdSubpixelLayout
impl ToGodot for FontLcdSubpixelLayout
impl Copy for FontLcdSubpixelLayout
impl Eq for FontLcdSubpixelLayout
impl StructuralPartialEq for FontLcdSubpixelLayout
Auto Trait Implementations§
impl Freeze for FontLcdSubpixelLayout
impl RefUnwindSafe for FontLcdSubpixelLayout
impl Send for FontLcdSubpixelLayout
impl Sync for FontLcdSubpixelLayout
impl Unpin for FontLcdSubpixelLayout
impl UnwindSafe for FontLcdSubpixelLayout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)