Struct SubpixelPositioning
pub struct SubpixelPositioning { /* private fields */ }
Implementations§
§impl SubpixelPositioning
impl SubpixelPositioning
pub const DISABLED: SubpixelPositioning = _
pub const DISABLED: SubpixelPositioning = _
Godot enumerator name: SUBPIXEL_POSITIONING_DISABLED
pub const AUTO: SubpixelPositioning = _
pub const AUTO: SubpixelPositioning = _
Godot enumerator name: SUBPIXEL_POSITIONING_AUTO
pub const ONE_HALF: SubpixelPositioning = _
pub const ONE_HALF: SubpixelPositioning = _
Godot enumerator name: SUBPIXEL_POSITIONING_ONE_HALF
pub const ONE_QUARTER: SubpixelPositioning = _
pub const ONE_QUARTER: SubpixelPositioning = _
Godot enumerator name: SUBPIXEL_POSITIONING_ONE_QUARTER
pub const ONE_HALF_MAX_SIZE: SubpixelPositioning = _
pub const ONE_HALF_MAX_SIZE: SubpixelPositioning = _
Godot enumerator name: SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE
pub const ONE_QUARTER_MAX_SIZE: SubpixelPositioning = _
pub const ONE_QUARTER_MAX_SIZE: SubpixelPositioning = _
Godot enumerator name: SUBPIXEL_POSITIONING_ONE_QUARTER_MAX_SIZE
Trait Implementations§
§impl Clone for SubpixelPositioning
impl Clone for SubpixelPositioning
§fn clone(&self) -> SubpixelPositioning
fn clone(&self) -> SubpixelPositioning
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SubpixelPositioning
impl Debug for SubpixelPositioning
§impl EngineEnum for SubpixelPositioning
impl EngineEnum for SubpixelPositioning
§impl FromGodot for SubpixelPositioning
impl FromGodot for SubpixelPositioning
§fn try_from_godot(
via: <SubpixelPositioning as GodotConvert>::Via,
) -> Result<SubpixelPositioning, ConvertError>
fn try_from_godot( via: <SubpixelPositioning as GodotConvert>::Via, ) -> Result<SubpixelPositioning, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SubpixelPositioning
impl GodotConvert for SubpixelPositioning
§impl Hash for SubpixelPositioning
impl Hash for SubpixelPositioning
§impl PartialEq for SubpixelPositioning
impl PartialEq for SubpixelPositioning
§impl ToGodot for SubpixelPositioning
impl ToGodot for SubpixelPositioning
impl Copy for SubpixelPositioning
impl Eq for SubpixelPositioning
impl StructuralPartialEq for SubpixelPositioning
Auto Trait Implementations§
impl Freeze for SubpixelPositioning
impl RefUnwindSafe for SubpixelPositioning
impl Send for SubpixelPositioning
impl Sync for SubpixelPositioning
impl Unpin for SubpixelPositioning
impl UnwindSafe for SubpixelPositioning
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)