Struct StretchMode
pub struct StretchMode { /* private fields */ }
Implementations§
§impl StretchMode
impl StretchMode
pub const SCALE: StretchMode
pub const SCALE: StretchMode
Godot enumerator name: STRETCH_SCALE
pub const TILE: StretchMode
pub const TILE: StretchMode
Godot enumerator name: STRETCH_TILE
pub const KEEP: StretchMode
pub const KEEP: StretchMode
Godot enumerator name: STRETCH_KEEP
pub const KEEP_CENTERED: StretchMode
pub const KEEP_CENTERED: StretchMode
Godot enumerator name: STRETCH_KEEP_CENTERED
pub const KEEP_ASPECT: StretchMode
pub const KEEP_ASPECT: StretchMode
Godot enumerator name: STRETCH_KEEP_ASPECT
pub const KEEP_ASPECT_CENTERED: StretchMode
pub const KEEP_ASPECT_CENTERED: StretchMode
Godot enumerator name: STRETCH_KEEP_ASPECT_CENTERED
pub const KEEP_ASPECT_COVERED: StretchMode
pub const KEEP_ASPECT_COVERED: StretchMode
Godot enumerator name: STRETCH_KEEP_ASPECT_COVERED
Trait Implementations§
§impl Clone for StretchMode
impl Clone for StretchMode
§fn clone(&self) -> StretchMode
fn clone(&self) -> StretchMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for StretchMode
impl Debug for StretchMode
§impl EngineEnum for StretchMode
impl EngineEnum for StretchMode
§impl FromGodot for StretchMode
impl FromGodot for StretchMode
§fn try_from_godot(
via: <StretchMode as GodotConvert>::Via,
) -> Result<StretchMode, ConvertError>
fn try_from_godot( via: <StretchMode as GodotConvert>::Via, ) -> Result<StretchMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for StretchMode
impl GodotConvert for StretchMode
§impl Hash for StretchMode
impl Hash for StretchMode
§impl PartialEq for StretchMode
impl PartialEq for StretchMode
§impl ToGodot for StretchMode
impl ToGodot for StretchMode
impl Copy for StretchMode
impl Eq for StretchMode
impl StructuralPartialEq for StretchMode
Auto Trait Implementations§
impl Freeze for StretchMode
impl RefUnwindSafe for StretchMode
impl Send for StretchMode
impl Sync for StretchMode
impl Unpin for StretchMode
impl UnwindSafe for StretchMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more