Struct DefaultCanvasItemTextureFilter
pub struct DefaultCanvasItemTextureFilter { /* private fields */ }
Implementations§
§impl DefaultCanvasItemTextureFilter
impl DefaultCanvasItemTextureFilter
pub const NEAREST: DefaultCanvasItemTextureFilter = _
pub const NEAREST: DefaultCanvasItemTextureFilter = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST
pub const LINEAR: DefaultCanvasItemTextureFilter = _
pub const LINEAR: DefaultCanvasItemTextureFilter = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR
pub const LINEAR_WITH_MIPMAPS: DefaultCanvasItemTextureFilter = _
pub const LINEAR_WITH_MIPMAPS: DefaultCanvasItemTextureFilter = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS
pub const NEAREST_WITH_MIPMAPS: DefaultCanvasItemTextureFilter = _
pub const NEAREST_WITH_MIPMAPS: DefaultCanvasItemTextureFilter = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS
pub const MAX: DefaultCanvasItemTextureFilter = _
pub const MAX: DefaultCanvasItemTextureFilter = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX
Trait Implementations§
§impl Clone for DefaultCanvasItemTextureFilter
impl Clone for DefaultCanvasItemTextureFilter
§fn clone(&self) -> DefaultCanvasItemTextureFilter
fn clone(&self) -> DefaultCanvasItemTextureFilter
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DefaultCanvasItemTextureFilter
impl Debug for DefaultCanvasItemTextureFilter
§impl FromGodot for DefaultCanvasItemTextureFilter
impl FromGodot for DefaultCanvasItemTextureFilter
§fn try_from_godot(
via: <DefaultCanvasItemTextureFilter as GodotConvert>::Via,
) -> Result<DefaultCanvasItemTextureFilter, ConvertError>
fn try_from_godot( via: <DefaultCanvasItemTextureFilter as GodotConvert>::Via, ) -> Result<DefaultCanvasItemTextureFilter, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl Hash for DefaultCanvasItemTextureFilter
impl Hash for DefaultCanvasItemTextureFilter
§impl IndexEnum for DefaultCanvasItemTextureFilter
impl IndexEnum for DefaultCanvasItemTextureFilter
§impl PartialEq for DefaultCanvasItemTextureFilter
impl PartialEq for DefaultCanvasItemTextureFilter
§impl ToGodot for DefaultCanvasItemTextureFilter
impl ToGodot for DefaultCanvasItemTextureFilter
impl Copy for DefaultCanvasItemTextureFilter
impl Eq for DefaultCanvasItemTextureFilter
impl StructuralPartialEq for DefaultCanvasItemTextureFilter
Auto Trait Implementations§
impl Freeze for DefaultCanvasItemTextureFilter
impl RefUnwindSafe for DefaultCanvasItemTextureFilter
impl Send for DefaultCanvasItemTextureFilter
impl Sync for DefaultCanvasItemTextureFilter
impl Unpin for DefaultCanvasItemTextureFilter
impl UnwindSafe for DefaultCanvasItemTextureFilter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)