Struct DefaultCanvasItemTextureRepeat
pub struct DefaultCanvasItemTextureRepeat { /* private fields */ }
Implementations§
§impl DefaultCanvasItemTextureRepeat
impl DefaultCanvasItemTextureRepeat
pub const DISABLED: DefaultCanvasItemTextureRepeat = _
pub const DISABLED: DefaultCanvasItemTextureRepeat = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED
pub const ENABLED: DefaultCanvasItemTextureRepeat = _
pub const ENABLED: DefaultCanvasItemTextureRepeat = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED
pub const MIRROR: DefaultCanvasItemTextureRepeat = _
pub const MIRROR: DefaultCanvasItemTextureRepeat = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR
pub const MAX: DefaultCanvasItemTextureRepeat = _
pub const MAX: DefaultCanvasItemTextureRepeat = _
Godot enumerator name: DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX
Trait Implementations§
§impl Clone for DefaultCanvasItemTextureRepeat
impl Clone for DefaultCanvasItemTextureRepeat
§fn clone(&self) -> DefaultCanvasItemTextureRepeat
fn clone(&self) -> DefaultCanvasItemTextureRepeat
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DefaultCanvasItemTextureRepeat
impl Debug for DefaultCanvasItemTextureRepeat
§impl FromGodot for DefaultCanvasItemTextureRepeat
impl FromGodot for DefaultCanvasItemTextureRepeat
§fn try_from_godot(
via: <DefaultCanvasItemTextureRepeat as GodotConvert>::Via,
) -> Result<DefaultCanvasItemTextureRepeat, ConvertError>
fn try_from_godot( via: <DefaultCanvasItemTextureRepeat as GodotConvert>::Via, ) -> Result<DefaultCanvasItemTextureRepeat, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl Hash for DefaultCanvasItemTextureRepeat
impl Hash for DefaultCanvasItemTextureRepeat
§impl IndexEnum for DefaultCanvasItemTextureRepeat
impl IndexEnum for DefaultCanvasItemTextureRepeat
§impl PartialEq for DefaultCanvasItemTextureRepeat
impl PartialEq for DefaultCanvasItemTextureRepeat
§impl ToGodot for DefaultCanvasItemTextureRepeat
impl ToGodot for DefaultCanvasItemTextureRepeat
impl Copy for DefaultCanvasItemTextureRepeat
impl Eq for DefaultCanvasItemTextureRepeat
impl StructuralPartialEq for DefaultCanvasItemTextureRepeat
Auto Trait Implementations§
impl Freeze for DefaultCanvasItemTextureRepeat
impl RefUnwindSafe for DefaultCanvasItemTextureRepeat
impl Send for DefaultCanvasItemTextureRepeat
impl Sync for DefaultCanvasItemTextureRepeat
impl Unpin for DefaultCanvasItemTextureRepeat
impl UnwindSafe for DefaultCanvasItemTextureRepeat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)