Struct JointFlags
pub struct JointFlags { /* private fields */ }
Available on crate feature
experimental-godot-api
only.Implementations§
§impl JointFlags
impl JointFlags
pub const ORIENTATION_VALID: JointFlags = _
pub const ORIENTATION_VALID: JointFlags = _
Godot enumerator name: JOINT_FLAG_ORIENTATION_VALID
pub const ORIENTATION_TRACKED: JointFlags = _
pub const ORIENTATION_TRACKED: JointFlags = _
Godot enumerator name: JOINT_FLAG_ORIENTATION_TRACKED
pub const POSITION_VALID: JointFlags = _
pub const POSITION_VALID: JointFlags = _
Godot enumerator name: JOINT_FLAG_POSITION_VALID
pub const POSITION_TRACKED: JointFlags = _
pub const POSITION_TRACKED: JointFlags = _
Godot enumerator name: JOINT_FLAG_POSITION_TRACKED
Trait Implementations§
§impl BitOr for JointFlags
impl BitOr for JointFlags
§type Output = JointFlags
type Output = JointFlags
The resulting type after applying the
|
operator.§fn bitor(self, rhs: JointFlags) -> <JointFlags as BitOr>::Output
fn bitor(self, rhs: JointFlags) -> <JointFlags as BitOr>::Output
Performs the
|
operation. Read more§impl Clone for JointFlags
impl Clone for JointFlags
§fn clone(&self) -> JointFlags
fn clone(&self) -> JointFlags
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for JointFlags
impl Debug for JointFlags
§impl Default for JointFlags
impl Default for JointFlags
§fn default() -> JointFlags
fn default() -> JointFlags
Returns the “default value” for a type. Read more
§impl EngineBitfield for JointFlags
impl EngineBitfield for JointFlags
§impl FromGodot for JointFlags
impl FromGodot for JointFlags
§fn try_from_godot(
via: <JointFlags as GodotConvert>::Via,
) -> Result<JointFlags, ConvertError>
fn try_from_godot( via: <JointFlags as GodotConvert>::Via, ) -> Result<JointFlags, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for JointFlags
impl GodotConvert for JointFlags
§impl Hash for JointFlags
impl Hash for JointFlags
§impl PartialEq for JointFlags
impl PartialEq for JointFlags
§impl ToGodot for JointFlags
impl ToGodot for JointFlags
impl Copy for JointFlags
impl Eq for JointFlags
impl StructuralPartialEq for JointFlags
Auto Trait Implementations§
impl Freeze for JointFlags
impl RefUnwindSafe for JointFlags
impl Send for JointFlags
impl Sync for JointFlags
impl Unpin for JointFlags
impl UnwindSafe for JointFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)