Struct FindMode
pub struct FindMode { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for FindMode
impl EngineEnum for FindMode
§impl Export for FindMode
impl Export for FindMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for FindMode
impl FromGodot for FindMode
§fn try_from_godot(
via: <FindMode as GodotConvert>::Via,
) -> Result<FindMode, ConvertError>
fn try_from_godot( via: <FindMode as GodotConvert>::Via, ) -> Result<FindMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FindMode
impl ToGodot for FindMode
§fn to_godot(&self) -> <FindMode as GodotConvert>::Via
fn to_godot(&self) -> <FindMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for FindMode
impl Var for FindMode
§fn var_get(field: &FindMode) -> <FindMode as GodotConvert>::Via
fn var_get(field: &FindMode) -> <FindMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut FindMode, value: <FindMode as GodotConvert>::Via)
fn var_set(field: &mut FindMode, value: <FindMode as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &FindMode) -> <FindMode as Var>::PubType
fn var_pub_get(field: &FindMode) -> <FindMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut FindMode, value: <FindMode as Var>::PubType)
fn var_pub_set(field: &mut FindMode, value: <FindMode as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for FindMode
impl Eq for FindMode
impl StructuralPartialEq for FindMode
Auto Trait Implementations§
impl Freeze for FindMode
impl RefUnwindSafe for FindMode
impl Send for FindMode
impl Sync for FindMode
impl Unpin for FindMode
impl UnwindSafe for FindMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more