Struct AnimationCallbackModeDiscrete
pub struct AnimationCallbackModeDiscrete { /* private fields */ }Implementations§
§impl AnimationCallbackModeDiscrete
impl AnimationCallbackModeDiscrete
pub const DOMINANT: AnimationCallbackModeDiscrete
pub const DOMINANT: AnimationCallbackModeDiscrete
Godot enumerator name: ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT
pub const RECESSIVE: AnimationCallbackModeDiscrete
pub const RECESSIVE: AnimationCallbackModeDiscrete
Godot enumerator name: ANIMATION_CALLBACK_MODE_DISCRETE_RECESSIVE
pub const FORCE_CONTINUOUS: AnimationCallbackModeDiscrete
pub const FORCE_CONTINUOUS: AnimationCallbackModeDiscrete
Godot enumerator name: ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS
Trait Implementations§
§impl Clone for AnimationCallbackModeDiscrete
impl Clone for AnimationCallbackModeDiscrete
§fn clone(&self) -> AnimationCallbackModeDiscrete
fn clone(&self) -> AnimationCallbackModeDiscrete
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for AnimationCallbackModeDiscrete
impl Debug for AnimationCallbackModeDiscrete
§impl EngineEnum for AnimationCallbackModeDiscrete
impl EngineEnum for AnimationCallbackModeDiscrete
fn try_from_ord(ord: i32) -> Option<AnimationCallbackModeDiscrete>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [AnimationCallbackModeDiscrete]
fn values() -> &'static [AnimationCallbackModeDiscrete]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<AnimationCallbackModeDiscrete>]
fn all_constants() -> &'static [EnumConstant<AnimationCallbackModeDiscrete>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for AnimationCallbackModeDiscrete
impl FromGodot for AnimationCallbackModeDiscrete
§fn try_from_godot(
via: <AnimationCallbackModeDiscrete as GodotConvert>::Via,
) -> Result<AnimationCallbackModeDiscrete, ConvertError>
fn try_from_godot( via: <AnimationCallbackModeDiscrete as GodotConvert>::Via, ) -> Result<AnimationCallbackModeDiscrete, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AnimationCallbackModeDiscrete
impl GodotConvert for AnimationCallbackModeDiscrete
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for AnimationCallbackModeDiscrete
impl Hash for AnimationCallbackModeDiscrete
§impl PartialEq for AnimationCallbackModeDiscrete
impl PartialEq for AnimationCallbackModeDiscrete
§impl ToGodot for AnimationCallbackModeDiscrete
impl ToGodot for AnimationCallbackModeDiscrete
§fn to_godot(&self) -> <AnimationCallbackModeDiscrete as GodotConvert>::Via
fn to_godot(&self) -> <AnimationCallbackModeDiscrete as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for AnimationCallbackModeDiscrete
impl Var for AnimationCallbackModeDiscrete
§type PubType = AnimationCallbackModeDiscrete
type PubType = AnimationCallbackModeDiscrete
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &AnimationCallbackModeDiscrete,
) -> <AnimationCallbackModeDiscrete as GodotConvert>::Via
fn var_get( field: &AnimationCallbackModeDiscrete, ) -> <AnimationCallbackModeDiscrete as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut AnimationCallbackModeDiscrete,
value: <AnimationCallbackModeDiscrete as GodotConvert>::Via,
)
fn var_set( field: &mut AnimationCallbackModeDiscrete, value: <AnimationCallbackModeDiscrete as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(
field: &AnimationCallbackModeDiscrete,
) -> <AnimationCallbackModeDiscrete as Var>::PubType
fn var_pub_get( field: &AnimationCallbackModeDiscrete, ) -> <AnimationCallbackModeDiscrete as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut AnimationCallbackModeDiscrete,
value: <AnimationCallbackModeDiscrete as Var>::PubType,
)
fn var_pub_set( field: &mut AnimationCallbackModeDiscrete, value: <AnimationCallbackModeDiscrete as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for AnimationCallbackModeDiscrete
impl Element for AnimationCallbackModeDiscrete
impl Eq for AnimationCallbackModeDiscrete
impl Export for AnimationCallbackModeDiscrete
impl StructuralPartialEq for AnimationCallbackModeDiscrete
Auto Trait Implementations§
impl Freeze for AnimationCallbackModeDiscrete
impl RefUnwindSafe for AnimationCallbackModeDiscrete
impl Send for AnimationCallbackModeDiscrete
impl Sync for AnimationCallbackModeDiscrete
impl Unpin for AnimationCallbackModeDiscrete
impl UnsafeUnpin for AnimationCallbackModeDiscrete
impl UnwindSafe for AnimationCallbackModeDiscrete
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more