Struct PlayMode
pub struct PlayMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for PlayMode
impl EngineEnum for PlayMode
fn try_from_ord(ord: i32) -> Option<PlayMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<PlayMode>]
fn all_constants() -> &'static [EnumConstant<PlayMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for PlayMode
impl FromGodot for PlayMode
§fn try_from_godot(
via: <PlayMode as GodotConvert>::Via,
) -> Result<PlayMode, ConvertError>
fn try_from_godot( via: <PlayMode as GodotConvert>::Via, ) -> Result<PlayMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for PlayMode
impl ToGodot for PlayMode
§fn to_godot(&self) -> <PlayMode as GodotConvert>::Via
fn to_godot(&self) -> <PlayMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for PlayMode
impl Eq for PlayMode
impl StructuralPartialEq for PlayMode
Auto Trait Implementations§
impl Freeze for PlayMode
impl RefUnwindSafe for PlayMode
impl Send for PlayMode
impl Sync for PlayMode
impl Unpin for PlayMode
impl UnwindSafe for PlayMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more