Struct MixMode
pub struct MixMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for MixMode
impl EngineEnum for MixMode
§impl FromGodot for MixMode
impl FromGodot for MixMode
§fn try_from_godot(
via: <MixMode as GodotConvert>::Via,
) -> Result<MixMode, ConvertError>
fn try_from_godot( via: <MixMode as GodotConvert>::Via, ) -> Result<MixMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for MixMode
impl ToGodot for MixMode
impl Copy for MixMode
impl Eq for MixMode
impl StructuralPartialEq for MixMode
Auto Trait Implementations§
impl Freeze for MixMode
impl RefUnwindSafe for MixMode
impl Send for MixMode
impl Sync for MixMode
impl Unpin for MixMode
impl UnwindSafe for MixMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more