Struct AdvanceMode
pub struct AdvanceMode { /* private fields */ }
Implementations§
§impl AdvanceMode
impl AdvanceMode
pub const DISABLED: AdvanceMode
pub const DISABLED: AdvanceMode
Godot enumerator name: ADVANCE_MODE_DISABLED
pub const ENABLED: AdvanceMode
pub const ENABLED: AdvanceMode
Godot enumerator name: ADVANCE_MODE_ENABLED
pub const AUTO: AdvanceMode
pub const AUTO: AdvanceMode
Godot enumerator name: ADVANCE_MODE_AUTO
Trait Implementations§
§impl Clone for AdvanceMode
impl Clone for AdvanceMode
§fn clone(&self) -> AdvanceMode
fn clone(&self) -> AdvanceMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AdvanceMode
impl Debug for AdvanceMode
§impl EngineEnum for AdvanceMode
impl EngineEnum for AdvanceMode
fn try_from_ord(ord: i32) -> Option<AdvanceMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [AdvanceMode]
fn values() -> &'static [AdvanceMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<AdvanceMode>]
fn all_constants() -> &'static [EnumConstant<AdvanceMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for AdvanceMode
impl FromGodot for AdvanceMode
§fn try_from_godot(
via: <AdvanceMode as GodotConvert>::Via,
) -> Result<AdvanceMode, ConvertError>
fn try_from_godot( via: <AdvanceMode as GodotConvert>::Via, ) -> Result<AdvanceMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AdvanceMode
impl GodotConvert for AdvanceMode
§impl Hash for AdvanceMode
impl Hash for AdvanceMode
§impl PartialEq for AdvanceMode
impl PartialEq for AdvanceMode
§impl ToGodot for AdvanceMode
impl ToGodot for AdvanceMode
§fn to_godot(&self) -> <AdvanceMode as GodotConvert>::Via
fn to_godot(&self) -> <AdvanceMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AdvanceMode
impl Eq for AdvanceMode
impl StructuralPartialEq for AdvanceMode
Auto Trait Implementations§
impl Freeze for AdvanceMode
impl RefUnwindSafe for AdvanceMode
impl Send for AdvanceMode
impl Sync for AdvanceMode
impl Unpin for AdvanceMode
impl UnwindSafe for AdvanceMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more