Struct StretchMode
pub struct StretchMode { /* private fields */ }
Implementations§
§impl StretchMode
impl StretchMode
pub const WIDTH_CONTROLS_HEIGHT: StretchMode
pub const WIDTH_CONTROLS_HEIGHT: StretchMode
Godot enumerator name: STRETCH_WIDTH_CONTROLS_HEIGHT
pub const HEIGHT_CONTROLS_WIDTH: StretchMode
pub const HEIGHT_CONTROLS_WIDTH: StretchMode
Godot enumerator name: STRETCH_HEIGHT_CONTROLS_WIDTH
pub const FIT: StretchMode
pub const FIT: StretchMode
Godot enumerator name: STRETCH_FIT
pub const COVER: StretchMode
pub const COVER: StretchMode
Godot enumerator name: STRETCH_COVER
Trait Implementations§
§impl Clone for StretchMode
impl Clone for StretchMode
§fn clone(&self) -> StretchMode
fn clone(&self) -> StretchMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for StretchMode
impl Debug for StretchMode
§impl EngineEnum for StretchMode
impl EngineEnum for StretchMode
fn try_from_ord(ord: i32) -> Option<StretchMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [StretchMode]
fn values() -> &'static [StretchMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<StretchMode>]
fn all_constants() -> &'static [EnumConstant<StretchMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for StretchMode
impl FromGodot for StretchMode
§fn try_from_godot(
via: <StretchMode as GodotConvert>::Via,
) -> Result<StretchMode, ConvertError>
fn try_from_godot( via: <StretchMode as GodotConvert>::Via, ) -> Result<StretchMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for StretchMode
impl GodotConvert for StretchMode
§impl Hash for StretchMode
impl Hash for StretchMode
§impl PartialEq for StretchMode
impl PartialEq for StretchMode
§impl ToGodot for StretchMode
impl ToGodot for StretchMode
impl Copy for StretchMode
impl Eq for StretchMode
impl StructuralPartialEq for StretchMode
Auto Trait Implementations§
impl Freeze for StretchMode
impl RefUnwindSafe for StretchMode
impl Send for StretchMode
impl Sync for StretchMode
impl Unpin for StretchMode
impl UnwindSafe for StretchMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more