Struct FadeMode
pub struct FadeMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for FadeMode
impl EngineEnum for FadeMode
§impl FromGodot for FadeMode
impl FromGodot for FadeMode
§fn try_from_godot(
via: <FadeMode as GodotConvert>::Via,
) -> Result<FadeMode, ConvertError>
fn try_from_godot( via: <FadeMode as GodotConvert>::Via, ) -> Result<FadeMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FadeMode
impl ToGodot for FadeMode
impl Copy for FadeMode
impl Eq for FadeMode
impl StructuralPartialEq for FadeMode
Auto Trait Implementations§
impl Freeze for FadeMode
impl RefUnwindSafe for FadeMode
impl Send for FadeMode
impl Sync for FadeMode
impl Unpin for FadeMode
impl UnwindSafe for FadeMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more