Struct TransitionToTime
pub struct TransitionToTime { /* private fields */ }
Implementations§
§impl TransitionToTime
impl TransitionToTime
pub const SAME_POSITION: TransitionToTime
pub const SAME_POSITION: TransitionToTime
Godot enumerator name: TRANSITION_TO_TIME_SAME_POSITION
pub const START: TransitionToTime
pub const START: TransitionToTime
Godot enumerator name: TRANSITION_TO_TIME_START
Trait Implementations§
§impl Clone for TransitionToTime
impl Clone for TransitionToTime
§fn clone(&self) -> TransitionToTime
fn clone(&self) -> TransitionToTime
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TransitionToTime
impl Debug for TransitionToTime
§impl EngineEnum for TransitionToTime
impl EngineEnum for TransitionToTime
fn try_from_ord(ord: i32) -> Option<TransitionToTime>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [TransitionToTime]
fn values() -> &'static [TransitionToTime]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TransitionToTime>]
fn all_constants() -> &'static [EnumConstant<TransitionToTime>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for TransitionToTime
impl FromGodot for TransitionToTime
§fn try_from_godot(
via: <TransitionToTime as GodotConvert>::Via,
) -> Result<TransitionToTime, ConvertError>
fn try_from_godot( via: <TransitionToTime as GodotConvert>::Via, ) -> Result<TransitionToTime, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TransitionToTime
impl GodotConvert for TransitionToTime
§impl Hash for TransitionToTime
impl Hash for TransitionToTime
§impl PartialEq for TransitionToTime
impl PartialEq for TransitionToTime
§impl ToGodot for TransitionToTime
impl ToGodot for TransitionToTime
§fn to_godot(&self) -> <TransitionToTime as GodotConvert>::Via
fn to_godot(&self) -> <TransitionToTime as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for TransitionToTime
impl Eq for TransitionToTime
impl StructuralPartialEq for TransitionToTime
Auto Trait Implementations§
impl Freeze for TransitionToTime
impl RefUnwindSafe for TransitionToTime
impl Send for TransitionToTime
impl Sync for TransitionToTime
impl Unpin for TransitionToTime
impl UnwindSafe for TransitionToTime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more