Struct AttenuationModel
pub struct AttenuationModel { /* private fields */ }
Implementations§
§impl AttenuationModel
impl AttenuationModel
pub const INVERSE_DISTANCE: AttenuationModel
pub const INVERSE_DISTANCE: AttenuationModel
Godot enumerator name: ATTENUATION_INVERSE_DISTANCE
pub const INVERSE_SQUARE_DISTANCE: AttenuationModel
pub const INVERSE_SQUARE_DISTANCE: AttenuationModel
Godot enumerator name: ATTENUATION_INVERSE_SQUARE_DISTANCE
pub const LOGARITHMIC: AttenuationModel
pub const LOGARITHMIC: AttenuationModel
Godot enumerator name: ATTENUATION_LOGARITHMIC
pub const DISABLED: AttenuationModel
pub const DISABLED: AttenuationModel
Godot enumerator name: ATTENUATION_DISABLED
Trait Implementations§
§impl Clone for AttenuationModel
impl Clone for AttenuationModel
§fn clone(&self) -> AttenuationModel
fn clone(&self) -> AttenuationModel
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AttenuationModel
impl Debug for AttenuationModel
§impl EngineEnum for AttenuationModel
impl EngineEnum for AttenuationModel
fn try_from_ord(ord: i32) -> Option<AttenuationModel>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [AttenuationModel]
fn values() -> &'static [AttenuationModel]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<AttenuationModel>]
fn all_constants() -> &'static [EnumConstant<AttenuationModel>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for AttenuationModel
impl FromGodot for AttenuationModel
§fn try_from_godot(
via: <AttenuationModel as GodotConvert>::Via,
) -> Result<AttenuationModel, ConvertError>
fn try_from_godot( via: <AttenuationModel as GodotConvert>::Via, ) -> Result<AttenuationModel, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for AttenuationModel
impl GodotConvert for AttenuationModel
§impl Hash for AttenuationModel
impl Hash for AttenuationModel
§impl PartialEq for AttenuationModel
impl PartialEq for AttenuationModel
§impl ToGodot for AttenuationModel
impl ToGodot for AttenuationModel
§fn to_godot(&self) -> <AttenuationModel as GodotConvert>::Via
fn to_godot(&self) -> <AttenuationModel as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for AttenuationModel
impl Eq for AttenuationModel
impl StructuralPartialEq for AttenuationModel
Auto Trait Implementations§
impl Freeze for AttenuationModel
impl RefUnwindSafe for AttenuationModel
impl Send for AttenuationModel
impl Sync for AttenuationModel
impl Unpin for AttenuationModel
impl UnwindSafe for AttenuationModel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more