Struct Format
pub struct Format { /* private fields */ }Implementations§
§impl Format
impl Format
pub const FORMAT_8_BITS: Format
pub const FORMAT_16_BITS: Format
Trait Implementations§
§impl EngineEnum for Format
impl EngineEnum for Format
§impl Export for Format
impl Export for Format
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Format
impl FromGodot for Format
§fn try_from_godot(
via: <Format as GodotConvert>::Via,
) -> Result<Format, ConvertError>
fn try_from_godot( via: <Format as GodotConvert>::Via, ) -> Result<Format, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Format
impl ToGodot for Format
§fn to_godot(&self) -> <Format as GodotConvert>::Via
fn to_godot(&self) -> <Format as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Format
impl Var for Format
§fn var_get(field: &Format) -> <Format as GodotConvert>::Via
fn var_get(field: &Format) -> <Format as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut Format, value: <Format as GodotConvert>::Via)
fn var_set(field: &mut Format, value: <Format as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &Format) -> <Format as Var>::PubType
fn var_pub_get(field: &Format) -> <Format as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut Format, value: <Format as Var>::PubType)
fn var_pub_set(field: &mut Format, value: <Format as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Format
impl Eq for Format
impl StructuralPartialEq for Format
Auto Trait Implementations§
impl Freeze for Format
impl RefUnwindSafe for Format
impl Send for Format
impl Sync for Format
impl Unpin for Format
impl UnwindSafe for Format
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more