Struct godot::classes::audio_stream_wav::LoopMode
pub struct LoopMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for LoopMode
impl EngineEnum for LoopMode
§impl FromGodot for LoopMode
impl FromGodot for LoopMode
§fn try_from_godot(
via: <LoopMode as GodotConvert>::Via,
) -> Result<LoopMode, ConvertError>
fn try_from_godot( via: <LoopMode as GodotConvert>::Via, ) -> Result<LoopMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
impl Copy for LoopMode
impl Eq for LoopMode
impl StructuralPartialEq for LoopMode
Auto Trait Implementations§
impl Freeze for LoopMode
impl RefUnwindSafe for LoopMode
impl Send for LoopMode
impl Sync for LoopMode
impl Unpin for LoopMode
impl UnwindSafe for LoopMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)