Struct DepthTest
pub struct DepthTest { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for DepthTest
impl EngineEnum for DepthTest
§impl Export for DepthTest
impl Export for DepthTest
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for DepthTest
impl FromGodot for DepthTest
§fn try_from_godot(
via: <DepthTest as GodotConvert>::Via,
) -> Result<DepthTest, ConvertError>
fn try_from_godot( via: <DepthTest as GodotConvert>::Via, ) -> Result<DepthTest, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for DepthTest
impl ToGodot for DepthTest
§fn to_godot(&self) -> <DepthTest as GodotConvert>::Via
fn to_godot(&self) -> <DepthTest as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for DepthTest
impl Var for DepthTest
§fn var_get(field: &DepthTest) -> <DepthTest as GodotConvert>::Via
fn var_get(field: &DepthTest) -> <DepthTest as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut DepthTest, value: <DepthTest as GodotConvert>::Via)
fn var_set(field: &mut DepthTest, value: <DepthTest as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &DepthTest) -> <DepthTest as Var>::PubType
fn var_pub_get(field: &DepthTest) -> <DepthTest as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut DepthTest, value: <DepthTest as Var>::PubType)
fn var_pub_set(field: &mut DepthTest, value: <DepthTest as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for DepthTest
impl Eq for DepthTest
impl StructuralPartialEq for DepthTest
Auto Trait Implementations§
impl Freeze for DepthTest
impl RefUnwindSafe for DepthTest
impl Send for DepthTest
impl Sync for DepthTest
impl Unpin for DepthTest
impl UnwindSafe for DepthTest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more