Struct SpecularMode
pub struct SpecularMode { /* private fields */ }
Implementations§
§impl SpecularMode
impl SpecularMode
pub const SCHLICK_GGX: SpecularMode
pub const SCHLICK_GGX: SpecularMode
Godot enumerator name: SPECULAR_SCHLICK_GGX
pub const TOON: SpecularMode
pub const TOON: SpecularMode
Godot enumerator name: SPECULAR_TOON
pub const DISABLED: SpecularMode
pub const DISABLED: SpecularMode
Godot enumerator name: SPECULAR_DISABLED
Trait Implementations§
§impl Clone for SpecularMode
impl Clone for SpecularMode
§fn clone(&self) -> SpecularMode
fn clone(&self) -> SpecularMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpecularMode
impl Debug for SpecularMode
§impl EngineEnum for SpecularMode
impl EngineEnum for SpecularMode
fn try_from_ord(ord: i32) -> Option<SpecularMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [SpecularMode]
fn values() -> &'static [SpecularMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SpecularMode>]
fn all_constants() -> &'static [EnumConstant<SpecularMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for SpecularMode
impl FromGodot for SpecularMode
§fn try_from_godot(
via: <SpecularMode as GodotConvert>::Via,
) -> Result<SpecularMode, ConvertError>
fn try_from_godot( via: <SpecularMode as GodotConvert>::Via, ) -> Result<SpecularMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SpecularMode
impl GodotConvert for SpecularMode
§impl Hash for SpecularMode
impl Hash for SpecularMode
§impl PartialEq for SpecularMode
impl PartialEq for SpecularMode
§impl ToGodot for SpecularMode
impl ToGodot for SpecularMode
§fn to_godot(&self) -> <SpecularMode as GodotConvert>::Via
fn to_godot(&self) -> <SpecularMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for SpecularMode
impl Eq for SpecularMode
impl StructuralPartialEq for SpecularMode
Auto Trait Implementations§
impl Freeze for SpecularMode
impl RefUnwindSafe for SpecularMode
impl Send for SpecularMode
impl Sync for SpecularMode
impl Unpin for SpecularMode
impl UnwindSafe for SpecularMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more