Struct DisperseMode
pub struct DisperseMode { /* private fields */ }Implementations§
§impl DisperseMode
impl DisperseMode
pub const EVEN: DisperseMode
pub const EVEN: DisperseMode
Godot enumerator name: DISPERSE_MODE_EVEN
pub const WEIGHTED: DisperseMode
pub const WEIGHTED: DisperseMode
Godot enumerator name: DISPERSE_MODE_WEIGHTED
pub const CUSTOM: DisperseMode
pub const CUSTOM: DisperseMode
Godot enumerator name: DISPERSE_MODE_CUSTOM
Trait Implementations§
§impl Clone for DisperseMode
impl Clone for DisperseMode
§fn clone(&self) -> DisperseMode
fn clone(&self) -> DisperseMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for DisperseMode
impl Debug for DisperseMode
§impl EngineEnum for DisperseMode
impl EngineEnum for DisperseMode
fn try_from_ord(ord: i32) -> Option<DisperseMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [DisperseMode]
fn values() -> &'static [DisperseMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<DisperseMode>]
fn all_constants() -> &'static [EnumConstant<DisperseMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for DisperseMode
impl Export for DisperseMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for DisperseMode
impl FromGodot for DisperseMode
§fn try_from_godot(
via: <DisperseMode as GodotConvert>::Via,
) -> Result<DisperseMode, ConvertError>
fn try_from_godot( via: <DisperseMode as GodotConvert>::Via, ) -> Result<DisperseMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DisperseMode
impl GodotConvert for DisperseMode
§impl Hash for DisperseMode
impl Hash for DisperseMode
§impl PartialEq for DisperseMode
impl PartialEq for DisperseMode
§impl ToGodot for DisperseMode
impl ToGodot for DisperseMode
§fn to_godot(&self) -> <DisperseMode as GodotConvert>::Via
fn to_godot(&self) -> <DisperseMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for DisperseMode
impl Var for DisperseMode
§type PubType = DisperseMode
type PubType = DisperseMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &DisperseMode) -> <DisperseMode as GodotConvert>::Via
fn var_get(field: &DisperseMode) -> <DisperseMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut DisperseMode, value: <DisperseMode as GodotConvert>::Via)
fn var_set(field: &mut DisperseMode, value: <DisperseMode as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &DisperseMode) -> <DisperseMode as Var>::PubType
fn var_pub_get(field: &DisperseMode) -> <DisperseMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut DisperseMode, value: <DisperseMode as Var>::PubType)
fn var_pub_set(field: &mut DisperseMode, value: <DisperseMode as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for DisperseMode
impl Eq for DisperseMode
impl StructuralPartialEq for DisperseMode
Auto Trait Implementations§
impl Freeze for DisperseMode
impl RefUnwindSafe for DisperseMode
impl Send for DisperseMode
impl Sync for DisperseMode
impl Unpin for DisperseMode
impl UnsafeUnpin for DisperseMode
impl UnwindSafe for DisperseMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more