Struct FeedPosition
pub struct FeedPosition { /* private fields */ }
Implementations§
§impl FeedPosition
impl FeedPosition
pub const UNSPECIFIED: FeedPosition
pub const UNSPECIFIED: FeedPosition
Godot enumerator name: FEED_UNSPECIFIED
pub const FRONT: FeedPosition
pub const FRONT: FeedPosition
Godot enumerator name: FEED_FRONT
pub const BACK: FeedPosition
pub const BACK: FeedPosition
Godot enumerator name: FEED_BACK
Trait Implementations§
§impl Clone for FeedPosition
impl Clone for FeedPosition
§fn clone(&self) -> FeedPosition
fn clone(&self) -> FeedPosition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FeedPosition
impl Debug for FeedPosition
§impl EngineEnum for FeedPosition
impl EngineEnum for FeedPosition
fn try_from_ord(ord: i32) -> Option<FeedPosition>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [FeedPosition]
fn values() -> &'static [FeedPosition]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<FeedPosition>]
fn all_constants() -> &'static [EnumConstant<FeedPosition>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for FeedPosition
impl FromGodot for FeedPosition
§fn try_from_godot(
via: <FeedPosition as GodotConvert>::Via,
) -> Result<FeedPosition, ConvertError>
fn try_from_godot( via: <FeedPosition as GodotConvert>::Via, ) -> Result<FeedPosition, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for FeedPosition
impl GodotConvert for FeedPosition
§impl Hash for FeedPosition
impl Hash for FeedPosition
§impl PartialEq for FeedPosition
impl PartialEq for FeedPosition
§impl ToGodot for FeedPosition
impl ToGodot for FeedPosition
§fn to_godot(&self) -> <FeedPosition as GodotConvert>::Via
fn to_godot(&self) -> <FeedPosition as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FeedPosition
impl Eq for FeedPosition
impl StructuralPartialEq for FeedPosition
Auto Trait Implementations§
impl Freeze for FeedPosition
impl RefUnwindSafe for FeedPosition
impl Send for FeedPosition
impl Sync for FeedPosition
impl Unpin for FeedPosition
impl UnwindSafe for FeedPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more