Struct PlatformOnLeave
pub struct PlatformOnLeave { /* private fields */ }Implementations§
§impl PlatformOnLeave
impl PlatformOnLeave
pub const ADD_VELOCITY: PlatformOnLeave
pub const ADD_VELOCITY: PlatformOnLeave
Godot enumerator name: PLATFORM_ON_LEAVE_ADD_VELOCITY
pub const ADD_UPWARD_VELOCITY: PlatformOnLeave
pub const ADD_UPWARD_VELOCITY: PlatformOnLeave
Godot enumerator name: PLATFORM_ON_LEAVE_ADD_UPWARD_VELOCITY
pub const DO_NOTHING: PlatformOnLeave
pub const DO_NOTHING: PlatformOnLeave
Godot enumerator name: PLATFORM_ON_LEAVE_DO_NOTHING
Trait Implementations§
§impl Clone for PlatformOnLeave
impl Clone for PlatformOnLeave
§fn clone(&self) -> PlatformOnLeave
fn clone(&self) -> PlatformOnLeave
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for PlatformOnLeave
impl Debug for PlatformOnLeave
§impl EngineEnum for PlatformOnLeave
impl EngineEnum for PlatformOnLeave
fn try_from_ord(ord: i32) -> Option<PlatformOnLeave>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [PlatformOnLeave]
fn values() -> &'static [PlatformOnLeave]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<PlatformOnLeave>]
fn all_constants() -> &'static [EnumConstant<PlatformOnLeave>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for PlatformOnLeave
impl Export for PlatformOnLeave
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for PlatformOnLeave
impl FromGodot for PlatformOnLeave
§fn try_from_godot(
via: <PlatformOnLeave as GodotConvert>::Via,
) -> Result<PlatformOnLeave, ConvertError>
fn try_from_godot( via: <PlatformOnLeave as GodotConvert>::Via, ) -> Result<PlatformOnLeave, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for PlatformOnLeave
impl GodotConvert for PlatformOnLeave
§impl Hash for PlatformOnLeave
impl Hash for PlatformOnLeave
§impl PartialEq for PlatformOnLeave
impl PartialEq for PlatformOnLeave
§impl ToGodot for PlatformOnLeave
impl ToGodot for PlatformOnLeave
§fn to_godot(&self) -> <PlatformOnLeave as GodotConvert>::Via
fn to_godot(&self) -> <PlatformOnLeave as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for PlatformOnLeave
impl Var for PlatformOnLeave
§type PubType = PlatformOnLeave
type PubType = PlatformOnLeave
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &PlatformOnLeave) -> <PlatformOnLeave as GodotConvert>::Via
fn var_get(field: &PlatformOnLeave) -> <PlatformOnLeave as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut PlatformOnLeave,
value: <PlatformOnLeave as GodotConvert>::Via,
)
fn var_set( field: &mut PlatformOnLeave, value: <PlatformOnLeave as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &PlatformOnLeave) -> <PlatformOnLeave as Var>::PubType
fn var_pub_get(field: &PlatformOnLeave) -> <PlatformOnLeave as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut PlatformOnLeave,
value: <PlatformOnLeave as Var>::PubType,
)
fn var_pub_set( field: &mut PlatformOnLeave, value: <PlatformOnLeave as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for PlatformOnLeave
impl Eq for PlatformOnLeave
impl StructuralPartialEq for PlatformOnLeave
Auto Trait Implementations§
impl Freeze for PlatformOnLeave
impl RefUnwindSafe for PlatformOnLeave
impl Send for PlatformOnLeave
impl Sync for PlatformOnLeave
impl Unpin for PlatformOnLeave
impl UnwindSafe for PlatformOnLeave
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more