Struct CodeCompletionKind
pub struct CodeCompletionKind { /* private fields */ }
Implementations§
§impl CodeCompletionKind
impl CodeCompletionKind
pub const CLASS: CodeCompletionKind = _
pub const CLASS: CodeCompletionKind = _
Godot enumerator name: KIND_CLASS
pub const FUNCTION: CodeCompletionKind = _
pub const FUNCTION: CodeCompletionKind = _
Godot enumerator name: KIND_FUNCTION
pub const SIGNAL: CodeCompletionKind = _
pub const SIGNAL: CodeCompletionKind = _
Godot enumerator name: KIND_SIGNAL
pub const VARIABLE: CodeCompletionKind = _
pub const VARIABLE: CodeCompletionKind = _
Godot enumerator name: KIND_VARIABLE
pub const MEMBER: CodeCompletionKind = _
pub const MEMBER: CodeCompletionKind = _
Godot enumerator name: KIND_MEMBER
pub const ENUM: CodeCompletionKind = _
pub const ENUM: CodeCompletionKind = _
Godot enumerator name: KIND_ENUM
pub const CONSTANT: CodeCompletionKind = _
pub const CONSTANT: CodeCompletionKind = _
Godot enumerator name: KIND_CONSTANT
pub const NODE_PATH: CodeCompletionKind = _
pub const NODE_PATH: CodeCompletionKind = _
Godot enumerator name: KIND_NODE_PATH
pub const FILE_PATH: CodeCompletionKind = _
pub const FILE_PATH: CodeCompletionKind = _
Godot enumerator name: KIND_FILE_PATH
pub const PLAIN_TEXT: CodeCompletionKind = _
pub const PLAIN_TEXT: CodeCompletionKind = _
Godot enumerator name: KIND_PLAIN_TEXT
Trait Implementations§
§impl Clone for CodeCompletionKind
impl Clone for CodeCompletionKind
§fn clone(&self) -> CodeCompletionKind
fn clone(&self) -> CodeCompletionKind
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CodeCompletionKind
impl Debug for CodeCompletionKind
§impl EngineEnum for CodeCompletionKind
impl EngineEnum for CodeCompletionKind
§impl FromGodot for CodeCompletionKind
impl FromGodot for CodeCompletionKind
§fn try_from_godot(
via: <CodeCompletionKind as GodotConvert>::Via,
) -> Result<CodeCompletionKind, ConvertError>
fn try_from_godot( via: <CodeCompletionKind as GodotConvert>::Via, ) -> Result<CodeCompletionKind, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CodeCompletionKind
impl GodotConvert for CodeCompletionKind
§impl Hash for CodeCompletionKind
impl Hash for CodeCompletionKind
§impl PartialEq for CodeCompletionKind
impl PartialEq for CodeCompletionKind
§impl ToGodot for CodeCompletionKind
impl ToGodot for CodeCompletionKind
impl Copy for CodeCompletionKind
impl Eq for CodeCompletionKind
impl StructuralPartialEq for CodeCompletionKind
Auto Trait Implementations§
impl Freeze for CodeCompletionKind
impl RefUnwindSafe for CodeCompletionKind
impl Send for CodeCompletionKind
impl Sync for CodeCompletionKind
impl Unpin for CodeCompletionKind
impl UnwindSafe for CodeCompletionKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more