Struct BuildMode
pub struct BuildMode { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for BuildMode
impl EngineEnum for BuildMode
§impl FromGodot for BuildMode
impl FromGodot for BuildMode
§fn try_from_godot(
via: <BuildMode as GodotConvert>::Via,
) -> Result<BuildMode, ConvertError>
fn try_from_godot( via: <BuildMode as GodotConvert>::Via, ) -> Result<BuildMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for BuildMode
impl GodotConvert for BuildMode
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for BuildMode
impl ToGodot for BuildMode
§fn to_godot(&self) -> <BuildMode as GodotConvert>::Via
fn to_godot(&self) -> <BuildMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for BuildMode
impl Var for BuildMode
§fn var_get(field: &BuildMode) -> <BuildMode as GodotConvert>::Via
fn var_get(field: &BuildMode) -> <BuildMode as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut BuildMode, value: <BuildMode as GodotConvert>::Via)
fn var_set(field: &mut BuildMode, value: <BuildMode as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for BuildMode
impl Element for BuildMode
impl Eq for BuildMode
impl Export for BuildMode
impl StructuralPartialEq for BuildMode
Auto Trait Implementations§
impl Freeze for BuildMode
impl RefUnwindSafe for BuildMode
impl Send for BuildMode
impl Sync for BuildMode
impl Unpin for BuildMode
impl UnsafeUnpin for BuildMode
impl UnwindSafe for BuildMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more