Struct Param
pub struct Param { /* private fields */ }
Implementations§
§impl Param
impl Param
pub const SWING_SPAN: Param
pub const SWING_SPAN: Param
Godot enumerator name: PARAM_SWING_SPAN
pub const TWIST_SPAN: Param
pub const TWIST_SPAN: Param
Godot enumerator name: PARAM_TWIST_SPAN
pub const RELAXATION: Param
pub const RELAXATION: Param
Godot enumerator name: PARAM_RELAXATION
Trait Implementations§
§impl EngineEnum for Param
impl EngineEnum for Param
fn try_from_ord(ord: i32) -> Option<Param>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<Param>]
fn all_constants() -> &'static [EnumConstant<Param>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for Param
impl FromGodot for Param
§fn try_from_godot(
via: <Param as GodotConvert>::Via,
) -> Result<Param, ConvertError>
fn try_from_godot( via: <Param as GodotConvert>::Via, ) -> Result<Param, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for Param
impl ToGodot for Param
§fn to_godot(&self) -> <Param as GodotConvert>::Via
fn to_godot(&self) -> <Param as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for Param
impl Eq for Param
impl StructuralPartialEq for Param
Auto Trait Implementations§
impl Freeze for Param
impl RefUnwindSafe for Param
impl Send for Param
impl Sync for Param
impl Unpin for Param
impl UnwindSafe for Param
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more