Struct FocusMode
pub struct FocusMode { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for FocusMode
impl EngineEnum for FocusMode
§impl FromGodot for FocusMode
impl FromGodot for FocusMode
§fn try_from_godot(
via: <FocusMode as GodotConvert>::Via,
) -> Result<FocusMode, ConvertError>
fn try_from_godot( via: <FocusMode as GodotConvert>::Via, ) -> Result<FocusMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for FocusMode
impl ToGodot for FocusMode
§fn to_godot(&self) -> <FocusMode as GodotConvert>::Via
fn to_godot(&self) -> <FocusMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for FocusMode
impl Eq for FocusMode
impl StructuralPartialEq for FocusMode
Auto Trait Implementations§
impl Freeze for FocusMode
impl RefUnwindSafe for FocusMode
impl Send for FocusMode
impl Sync for FocusMode
impl Unpin for FocusMode
impl UnwindSafe for FocusMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more